by Phant0mB0nnie » 20 May 2020, 19:35
This is your first map, right? Anyways, I'm not an expert, but just some basic stuff I noticed from the first parts of the level:
The bad: Too many characters on screen, much lag. You're just putting Usurpations and CS soldiers next to each other, and I get you want to make a chaotic scene, but trust me, it doesn't work, I've tried it. If you want to achieve the same effect, it might be better to imitate level 31 from the PB2 campaign and have enemies teleport in. Luckily, you force the ragdolls to despawn. Also, I don't know what you're feeding the aliens, but they seem just a bit too tough to be Usurpations. And, you do use the new decors, but overall the map still looks pre v 1.32 ish. But minor detail, don't worry about it.
The GOOD: WAY WAY better than my first map. It might as well have been directed by Michael Bay. As said before. aesthetics are okay, although the stairs are weird looking. But terrain is nice, with verticality and fortified positions. Would be nice for you to add some more cover in open areas. Dialogue is... it just is, nothing to say about it.
That's all. Keep improving. It took me an entire custom maps series (and then some) to start making somewhat decent maps. Play other custom maps, especially the ones from renowned map developers, and observe how they set up the level. Anything's possible with a good grind.
Me in my imagination:
Complete and utter annihilation through superior volume of fire.
Me IRL: