Error 1502

Error 1502

Postby H8_People » 4 December 2016, 13:39

http://prntscr.com/df6kp5
Is there a particular reason why error 1502 occures in Google Chrome? I tried opening my map in another browser and it worked fine. I've read that lamps or other objects can be the cause of this error, whoever I do not have many lights. Is it because of the map size?
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Re: Error 1502

Postby Eric Gurt » 4 December 2016, 14:44

Error 1502 generally means that map loading takes more than 15 seconds. Usually it's shadow generation that makes map loading slow (since entities spawn is quite fast in PB2).

Things that can affect this are map size, lamp count, lamp power. If you have big map and no lamps that have power over 1 - then you can try to add Engine Mark that will change shadowmap size to a larger value.

Reason why it can happen only in Chrome is that Chrome uses slower version of Flash Player and so map loading can take more time.
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Re: Error 1502

Postby H8_People » 4 December 2016, 15:25

Thank you for your answer.
http://prntscr.com/df7m39 is this too big for a map?
(btw please see your twitter messages when you can ._.)
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Re: Error 1502

Postby Eric Gurt » 4 December 2016, 15:50

It's strange, but your map loads in 3 seconds to me on high settings in updated Chrome and relatively old PC.

There probably will be no solution for Chrome on your PC other than set "Display Quality" to "Low" in game settings or switching to other browser. Normally this problem should not happen to players of your map.

It looks like in your case map loading did stuck at spawning sky lights which is usually fast operation (LoadMap_StopAddress 1301 points to this problem). It's sensitive to map area size and count of background & wall objects.
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Re: Error 1502

Postby H8_People » 4 December 2016, 15:57

Eric Gurt wrote:It's strange, but your map loads in 3 seconds to me on high settings in updated Chrome and relatively old PC.

There probably will be no solution for Chrome on your PC other than set "Display Quality" to "Low" in game settings or switching to other browser. Normally this problem should not happen to players of your map.

It looks like in your case map loading did stuck at spawning sky lights which is usually fast operation (LoadMap_StopAddress 1301 points to this problem). It's sensitive to map area size and count of background & wall objects.

I see. Thank you once again, I will try my best to fix the problem. You can close the topic now.
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