The Basic.
Clan wars is when clans are fighting each other, clans will have their territory on the map, and they need to defeat other clans by taking away their capital.
Here is the clan wars map:
http://i.imgur.com/B0RR0f4.png
basicaly you see the provinces on the map. Each province will contain Levels where players spawn and basicaly fight against other players. Provinces will have from 4 to 10 levels, depends on It's size. To claim the province as territory of your clan, you'll have to fully control all levels on that province.
Each level on the provinces will have capture points, if you capture all points, you basicaly gained control over the level. Gaining control over all levels on the province, the province is part of your clan's territory.
Note: You can capture provinces that only border with your clans territory, other territories that aren't bordering with your clans territory will considered locked. But that depends on your clans form, which is explained later.
Weapons; Where to get them & How it works.
Clan wars will have a weapon shop. When you respawn, you'll get a window where you purchase weapons and boosters. Weapons cost credits. Captured provinces generate credits for players, so capturing more provinces is important to generate credits, the more provinces under your control, the more credits it generates.
There are other methods gaining credits; Kill enemy players, revivng/healing your allies, assisting other allied players and capturing points. Kill streaks also provide bonus credits.
Clan customisation.
When you customise your clan, you can customise the following things:
Clan name & Clan tag - Name your clan and give the your clan a tag. Clan tags will appear in players nicknames if they're part of any clan.
Clan Logo & Flag - You can choose the Logo of your clan and Customise your clans flag.
Clan Description - Basicaly write down the information or the history of your clan.
Clan Ranks - Leaders of the clan can create ranks for It's memebers. Ranks can give more tools controling the clan. Example: Kicking members away, inviting new memebers to your clan, etc.
Clan Goverment type - Goverment type provide different advantages in clan wars.
- Reactionary - With this goverment type, players respawn more quicker when they get killed.
- Socialistic Republic - When choosing this goverment type, players gain credits at higher rate and receive more credits than usual. Allowing players to purchase more weapons and boosters.
Totalitarian- Allows capturing points and provinces much quicker. Anarchistic clans can also bend mercenraries that will fight for their side. (What mercenraries are will be explained later.)
Anarchist - Unlocks locked provinces for this clan. You can capture any province which doesen't border with your clans territory, allowing to control the clan wars map easier. Anarchistic clans can also bend mercenraries that will fight for their side.
Clan wars tools.
Clan wars tools are tools that are available only in clan wars (But they can be used for Non-clan wars modes, like Singleplayer Levels or Multiplayer custom matches). Tools can be Spawn beacon (Which is destroyable), teleport pads, etc.
Vehicles on clan wars.
Vehicles will be available in clan wars. But only Aircraft vehicles will be available, and they can be only used if you want to cross over sea or ocean (Like example if you want to cross the meditetarian sea from europe to africa or if you want to cross the atlantic ocean from europe or africa to american lands.
Mercenraries.
Players who dont have clans can enter the clan wars map as mercenaries. They are lonewolfs who fight anyone, but Anarchistic or Totalitarian clans can bend those Mercenaries to fight for their side.
I hope this gets implented into Plazma burst 2.