User's sounds----->PB2.5 map editor

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User's sounds----->PB2.5 map editor

Postby S0RA » 29 August 2016, 22:36

I think it would be cool if we could take sounds from our computer and put them in the map while making it,and then be able to hear the sound that has been put in the map when playing it.If its possible that is.
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Re: User's sounds----->PB2.5 map editor

Postby LazyRain » 29 August 2016, 22:40

Of course it would be good. But it was already discussed several times.
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Re: User's sounds----->PB2.5 map editor

Postby Copy_ » 29 August 2016, 22:41

S0RA wrote:I think it would be cool if we could take sounds from our computer and put them in the map while making it,and then be able to hear the sound that has been put in the map when playing it.If its possible that is.


This would certainly be cool, but I can see it getting abused.

For example inappropiate sounds.
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Re: User's sounds----->PB2.5 map editor

Postby S0RA » 29 August 2016, 22:57

Copy_ wrote:
S0RA wrote:I think it would be cool if we could take sounds from our computer and put them in the map while making it,and then be able to hear the sound that has been put in the map when playing it.If its possible that is.


This would certainly be cool, but I can see it getting abused.

For example inappropiate sounds.


yep.....
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Re: User's sounds----->PB2.5 map editor

Postby GhostX5 » 30 August 2016, 12:23

Copy_ wrote:
S0RA wrote:I think it would be cool if we could take sounds from our computer and put them in the map while making it,and then be able to hear the sound that has been put in the map when playing it.If its possible that is.


This would certainly be cool, but I can see it getting abused.

For example inappropiate sounds.
Yeah, that's what I didn't liked about it, and that could be a problem to others. Once if they hear these inappropiate sounds, they'll react and either abuse or report these.
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Re: User's sounds----->PB2.5 map editor

Postby maxim12 » 24 September 2016, 19:02

Suggested so many times. But I agree with the idea, it would allow more creativity with the maps.

But as he said:
Copy_ wrote:
This would certainly be cool, but I can see it getting abused.

For example inappropiate sounds.


We can't do anything when we have idiots with no brains abusing that feature by adding retarded and annoying innaproriate stuff.
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Re: User's sounds----->PB2.5 map editor

Postby DoomWrath » 26 September 2016, 05:48

The main problem with this would be the server space and bandwidth required for this feature.

Let's say 100,000 players create maps with custom sounds. Let's say all of them upload 500Kb of sound files each, per map, which comes to 50000MB, or 50GB of sound files. These all have to be sorted into a database somewhere, which will continue to grow as more maps are made.

Now what if those users make 5 maps each? That's 250GB of space on the server hosting PB2.5 used - and that's 250GB of files that need accessing and searching every single time a map with a custom sound is played. This will add significant load to the 2.5 server, which will slow down the site and game loading. To compensate, a larger, more expensive server will have to be used - all just due to sound files.

Then on top of that, these files will have to be uploaded, then downloaded every single time the map is played, this will vastly increase the waiting times when loading into an MP match with custom sounds, or loading an SP map. The sheer amount of people downloading sound files from that server at once would consume an incredible amount of bandwidth. It is simply not cost effective to dedicate such a large amount of server resources purely to custom sound files for custom maps.

Another reason is abuse, if large files were permitted, players could upload offensive or abusive sound files such as recordings of insults or offensive language. Moderating custom sounds would be a highly tedious task, and would require a high volume of manpower.
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