Fixed exploit bugs. And other ideas.

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Fixed exploit bugs. And other ideas.

Postby Freelancer Felix » 4 May 2016, 02:05

These bugs have irritated me for a long time, I just hope Eric fixes all these bugs. Such as dueling in swords, aka going back and forth with swords and somehow getting the kill. Flying, for example you're playing a match in nyove-rockets and someone uses it, you can't get the kill because they're dodging it way too fast. I've have no idea how people came up with these bugs, but it works. I want it to be fixed in pb2.5, it would be perfect. Also vehicles, there is 2 vehicles one of which is the Hound Walker. Odd, but devastating. I think which would be a good vehicle like a controllable turret, helicopter, and how about a tank? Yes, I do not have fan art. Also, how about a little better ai. How about robots, like a first gen 1 to the advanced gen 3. If we're able to have custom skins, shouldn't we be able to have custom weapons? Like for example you kill a user and he drops a assault rifle, when it's dropped it's his skin, but when you pick it up it becomes your skin that you made. It would be nice for clans, but could create a lot of lag spikes. And if so, how about references in campaign. That would be pretty hilarious. Goodbye, have a nice day.
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Re: Fixed exploit bugs. And other ideas.

Postby ustopable » 4 May 2016, 03:36

1. What is exactly wrong with swords?
2. Don't get yourself be pulled down by gravity bound targets theyre more likely to die to a fall or a simple ram in the wall except if they got too lucky with rng and make a safety fall. Slow mo maps have more flying abusers because its much easier to abuse in slow mo
3. why not but i prefer vehicles like helijet and hovertanks
4. Visit Eric Gurt's twitter to learn more about features to AI
5.robots in first generation why not? But most likely first gen robots has been disposed.
6. Skins in guns would be buggy as hell if you pick up the gun made by another player then another player enters because of the unsyncronized server the player will recognize it as your skin not the skin of the gun made by another player.
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Re: Fixed exploit bugs. And other ideas.

Postby Duo maxwell » 7 May 2016, 03:08

Sometime they are update they PB2.5 somehow they some a bug and other ideas but eric gurt woke he mind. The PB2.5 has out of bug the player was happy to play because se the bug was gone
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Re: Fixed exploit bugs. And other ideas.

Postby tehswordninja » 7 May 2016, 15:21

It's heavily likely that these bugs will be addressed in PB2.5, Eric isn't gonna touch PB2 again so we're just gonna have to deal with these til PB2.5 sadly
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Re: Fixed exploit bugs. And other ideas.

Postby Freelancer Felix » 14 May 2016, 01:33

Yes, indeed. If eric makes 2.5 with many glitches I might as well say what's the difference between pb2.5 and a waitress? At least the waitress gives you something you want.
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