[SP] Warriors [Act 1-0]

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[SP] Warriors [Act 1-0]

Postby TheGhostSniper » 22 February 2016, 08:46

[SP] Warriors [Act 1-0]
Map name: [SP] Warriors [Act 1-0]
Map ID: theghostsniper-warriors1_0
Map Page Link:http://plazmaburst2.com/?s=9&a=&m=theghostsniper-warriors1_0&id=723141
Map Demo Link:http://plazmaburst2.com/?s=2&map=theghostsniper-warriors1_0

Give me critique, please. This is my first try at SP maps.
Constructive criticism is welcome as always.

Yeah, this was inspired by the many good SP maps here. especially xProxyAngelx's Winter's Wrath series.
Also, this is a part of the series "Warriors", which is made by me.
I do not take any responsibility of the recreation of this map by others.

EDIT: This series is now a collaboration between Rekkless (my cousin) and myself.
Last edited by TheGhostSniper on 22 March 2016, 10:43, edited 1 time in total.
Riot Facts: #001
Spoiler: Show More
Riots can happen in every country, almost at any time. The police uses riot gear to protect themselves from damage, right?
Well, the riot shield might protect the riot police from molotov cocktails, rocks, etc..
But did you know that in most countries, riot shields are rated good against only pistol rounds?
So any caliber shot higher than 9mm. can break the shield, and can damage the wielder of the shield. For example, if someone were to fire a Barett .50cal at an riot police officer, it would break a part from the shield, and it would wound the police officer.

----------------------------------------------------------------------------------------------------

About the Map Commisions..

Map Commisions are now CLOSED. Open the spoiler for progress.
Spoiler: Show More
Apocalypse (theghostsniper-apocalypse), commisioned by yi en. (9.5%)
Inversed Battlefield (theghostsniper-inversedbattlefield), commisioned by ustopable. (5.9%)
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Re: [SP] Warriors [Act 1-0]

Postby Tortoise » 22 February 2016, 09:24

Its kinda hard to get past the rail gun at the start. I died about 10 times and gave up.

EDIT: I changed my mind. This map is cool.
Last edited by Tortoise on 23 February 2016, 23:32, edited 1 time in total.
https://youtu.be/0c1u5zspRzA
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Re: [SP] Warriors [Act 1-0]

Postby TheGhostSniper » 22 February 2016, 09:25

Tortoise wrote:It's kinda hard to get past the rail gun at the start. I died about 10 times and gave up.

This part was supposed to be hard.. There is a railgunner at the end too.
Also I don't know how but I passed this map in Impossible.. xD
Riot Facts: #001
Spoiler: Show More
Riots can happen in every country, almost at any time. The police uses riot gear to protect themselves from damage, right?
Well, the riot shield might protect the riot police from molotov cocktails, rocks, etc..
But did you know that in most countries, riot shields are rated good against only pistol rounds?
So any caliber shot higher than 9mm. can break the shield, and can damage the wielder of the shield. For example, if someone were to fire a Barett .50cal at an riot police officer, it would break a part from the shield, and it would wound the police officer.

----------------------------------------------------------------------------------------------------

About the Map Commisions..

Map Commisions are now CLOSED. Open the spoiler for progress.
Spoiler: Show More
Apocalypse (theghostsniper-apocalypse), commisioned by yi en. (9.5%)
Inversed Battlefield (theghostsniper-inversedbattlefield), commisioned by ustopable. (5.9%)
User avatar
TheGhostSniper
Cyber Grub [25]
 
Posts: 49
Joined: 21 December 2015, 13:35
Location: Le brain of Ghost..

Re: [SP] Warriors [Act 1-0]

Postby Dandamage » 14 April 2016, 01:53

The lack of cover and the fact that you can't attack well from distance because of the shotgun make the map difficult to play, and not in a good way. Try adding more cover spots or an assault rifle/pistol at the beginning.

I liked it, the visuals are nice, the custom guns are nice, the dialogue is nice. That's the detail I want you to check, not everyone knows the map as well as you and it is just kinda boring to restart a map for things you can't control (properly).
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Re: [SP] Warriors [Act 1-0]

Postby Dark Reaver » 14 April 2016, 09:15

I felt that part was easy. Time Warp and press X when you land and you should be fine. Works almost everytime


I liked the map, the designs are nice, the idea is good.

The combat, however was not my favourite part.
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Re: [SP] Warriors [Act 1-0]

Postby Krutz » 24 April 2016, 22:58

its a bit annoying that having so many logics (or at least logics are definitely correlated) accelerates the passage of time in singleplayer, which also leads to the disability of the health bar at the top left + no automatic restart after you die + the disability of time warping

its a wierd bug about which you can do nothing, but its something to be aware of

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