Civil Security Close-Quarters-Combat FireteamClose quarters combat (CQC) often requires a specialized team to operate in urban/tight environments where enemies may launch an attack closer than expected. Although not a mandatory firearm for CQC teams, the Plasmagun CS-Bloom has offers its operators smooth and flexible usage in interior settings. Its enhanced performance in aquatic environments made it preferred among troops working in liquid treatment facilities. The Rocket Launcher CS-LitBro offers longer-range support at a reliable accuracy, with wider splash damage able to root enemies out of their hiding positions. This weapon is a staple among security troops with its many applications. A detriment to this fireteam is its inability to penetrate thin walls with their weapons, making them reliant on cover or a flanking element by another fireteam while one takes fire.
https://imgur.com/a/wGxmPQj---------------------------
Civil Security Survey FireteamSurvey squads are deployed at regions which warrant less CS activity, but should be guarded nonetheless (i.e. border patrol). These fireteams have state-of-the-art equipment which allows them to carry out their roles smoothly should the need arise. The Lites offer suppressive fire to enemies while the Heavies, being at vantage points, are able to take more accurate shots at the exposed enemies. They are not heavily equipped compared to other fireteams since their AO is not so active. The Assault Rifle CS-RC and Pistol CS-Pro are common complements balancing firepower and accuracy fairly for their role. The Lite Railgun v01 CS-HShot and Rocket Launcher CS-LitBro offer high-damaging but less rapid fire suitable for their purpose. A weakness in these squads is that members can be isolated from each other fairly easily when engaging the enemy at too long a distance or too short, too long and suppressive fire is ineffective while too short means some team members may be unable to engage targets.
https://imgur.com/a/pb2-cs-survey-fireteam-eAWn5rx---------------------------
Anti-infantry UAV UnitSometimes situations arise when militaries can't deploy conventional fireteams to resolve them (i.e. chokepoints, unfavorable terrain, stealth reconnaissance, etc). Drones have evolved in the field to provide the most optimal solutions, in particular close-combat. If fireteams cannot insert into heavily-occupied enemy territory, drones can be sent in swarms to make their job easier. In the case of the Civil Security, this isn't much different. When manpower is short, vehicles can make up for the slack, produced in their respective manufacturing facilities. They prefer small but nimble models for versatility that can be easily used in small numbers. These vehicles cannot repair themselves, however, so these drones often go out of commission shortly after entering combat. They are still useful for supplementing already existing manpower and warning defenders of incoming enemy forces.
There is evidence that these vehicles are autonomous and have no human controllers, as they can be seen hacked by invading forces in PB2. This may be that the controllers have simply lost control of the devices, so this is contested.
https://imgur.com/a/CCw2roy