Kinetic Module Bug

Kinetic Module Bug

Postby Fabricio_12 » 10 December 2019, 19:58

In this current version of the game, when the character uses the kinetic module he has the possibility of either becoming unstable or simply being thrown in the opposite direction to where he is using the module.

Another problem with the kinetic module happens when we use it on enemies, whether it's their weapons or their body parts, we can make them unstable or pull them.

I honestly like it even like the idea of using the kinetic module to unsettle enemies. :P but this way the game is, it makes the gameplay a little difficult. :nope:

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Re: Kinetic Module Bug

Postby jeje52 » 11 December 2019, 13:53

I agree with this entirely. The player shouldn't become unstable for using the kinetic module, it makes no sense and the module is almost unusable because of it. If you try holding a barrel close to you above your head, you will quickly notice it's almost impossible without being sent flying.
If it's a bug it should be fixed, and if it's a feature it should be changed. I'm not sure which one it is, as a bug like this would be easily found, but as a feature it wouldn't make any sense. Either way it shouldn't be a thing.
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Re: Kinetic Module Bug

Postby Xier44 » 11 December 2019, 17:09

This bug report is already exists,and it answered.
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