[EDIT REQUEST] roxxar-champion

Approved Map Edit Requests

[EDIT REQUEST] roxxar-champion

Postby Roxxar » 30 November 2017, 20:51

[A]
- I have read and understand fully the Required Reading for posting an Approved Map Edit Request: YES
- I have read and understand fully the Approved Map Edit Request rules: YES
- I have confirmed that this map is currently approved: YES

[B]
- Map Name: [MP] Rage of the Champions
- Map ID: roxxar-champion
- Link to Map Page: http://plazmaburst2.com/?s=9&a=&m=roxxar-champion
- Link to Map Demo: http://plazmaburst2.com/?s=2&map=roxxar-champion

[C]
- Do you think this map need a minor edit, or a major overhaul?: minor edit
- In a few words, why is an edit required?: aesthetic value, as well as respawning with guns maybe
- In detail, what exactly is wrong with the map, and what exactly needs to be edited?: there's a strip of dirt/ground background in both the CS and Android spawn bases; seeing as how it's an indoor, industrial map, i don't quite understand why it was edited (previously by Eric Gurt, iirc) to be like that. i would like the random strips of dirt to be changed into elevator path in order to fit the rest of the borders that are elevator path. also the engine thing that allows respawning with the guns would be nice
- Any other comments: screenshot of what im talking about
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Roxxar
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Re: [EDIT REQUEST] roxxar-champion

Postby KIRIAKOS GR96 » 30 November 2017, 21:12

The e-mark that give guns to the players when they spawn is added to the map already after the previous update.
Theese 2 bgs i would suggest to change to white bgs instead of dirt.
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Re: [EDIT REQUEST] roxxar-champion

Postby Roxxar » 30 November 2017, 23:25

thank you for the e-mark update, was not aware of that

white bg is fine too, as long as it is a simple/consistent pattern as opposed to more complex ones (elevator path or white bg preferred, no red/blue or complex patterns such as impure canal or usurpation background) and separates the spawn bg from the rest of the map's bg
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Roxxar
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Re: [EDIT REQUEST] roxxar-champion

Postby jirdo12 » 23 March 2019, 15:49

[A]
- I have read and understand fully the Required Reading for posting an Approved Map Edit Request: YES
- I have read and understand fully the Approved Map Edit Request rules: YES
- I have confirmed that this map is currently approved: YES

[B]
- Map Name: [MP] Rage of the Champions
- Map ID: roxxar-champion
- Link to Map Page: http://plazmaburst2.com/?s=9&a=&m=roxxar-champion
- Link to Map Demo: http://plazmaburst2.com/?s=2&map=roxxar-champion

[C]
- Do you think this map need a minor edit, or a major overhaul?: minor edit
- In a few words, why is an edit required?: aesthetic value, as well as respawning with guns maybe
- In detail, what exactly is wrong with the map, and what exactly needs to be edited?: there's a strip of dirt/ground background in both the CS and Android spawn bases; seeing as how it's an indoor, industrial map, i don't quite understand why it was edited (previously by Eric Gurt, iirc) to be like that. i would like the random strips of dirt to be changed into elevator path in order to fit the rest of the borders that are elevator path. also the engine thing that allows respawning with the guns would be nice
- Any other comments: screenshot of what im talking about

jirdo12
 
Posts: 2
Joined: 12 February 2019, 16:26

Re: [EDIT REQUEST] roxxar-champion

Postby jirdo12 » 23 March 2019, 15:49

[A]
- I have read and understand fully the Required Reading for posting an Approved Map Edit Request: YES
- I have read and understand fully the Approved Map Edit Request rules: YES
- I have confirmed that this map is currently approved: YES

[B]
- Map Name: [MP] Rage of the Champions
- Map ID: roxxar-champion
- Link to Map Page: http://plazmaburst2.com/?s=9&a=&m=roxxar-champion
- Link to Map Demo: http://plazmaburst2.com/?s=2&map=roxxar-champion

[C]
- Do you think this map need a minor edit, or a major overhaul?: minor edit
- In a few words, why is an edit required?: aesthetic value, as well as respawning with guns maybe
- In detail, what exactly is wrong with the map, and what exactly needs to be edited?: there's a strip of dirt/ground background in both the CS and Android spawn bases; seeing as how it's an indoor, industrial map, i don't quite understand why it was edited (previously by Eric Gurt, iirc) to be like that. i would like the random strips of dirt to be changed into elevator path in order to fit the rest of the borders that are elevator path. also the engine thing that allows respawning with the guns would be nice
- Any other comments: screenshot of what im talking about

jirdo12
 
Posts: 2
Joined: 12 February 2019, 16:26


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