[CANCELLED] mingo1-snipezone

[CANCELLED] mingo1-snipezone

Postby mingo1 » 2 July 2020, 18:20

[1]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[2]
- Map Name: Sniper Arena
- Map ID: mingo1-snipezone
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m=mingo1-snipezone
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=mingo1-snipezone

[3]
- Give a brief description of the map: Snipers and defibrillators only. 16 player madness!
- Why you think the map deserves to be approved: A 2014 map, I have "played" and "tested" this map for years, at times in full 16 player lobbies and it functions very well. Every part of the map feels easily accessible no matter where you spawn, and there's plenty of cover yet also open space. I feel it's a well-structured and balanced sniper map.
- Any other comments: Something that may be glaring is that the four character spawns up-top are exposed. If you test the map, however, the sniper range cannot reach them. Spawn-killing in the top area can't happen.
Last edited by mingo1 on 29 July 2020, 21:45, edited 1 time in total.
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Re: [APPROVAL REQUEST] mingo1-snipezone

Postby Kiriakos Gr96 » 4 July 2020, 02:33

Spoiler: Show More

Make the grass area non reachable by puting pusher that sends you back in the map (also add a laser decor to show that There is a pusher here (red mark))

Map is to small to be 8vs8 make it 4vs4

Remove the intro text when you enter the map or when the rounds start (coop)

Make the lamps no breakble (emark) or make the lamps with no flare

Also improve the overlaps its possible players to glitch and get deaths

Replace the sand walls with yellow concrete (sand walls look out of place when they are on inside areas)

Add pushers at the very top walls of the map so players dont spawn up there

Spoiler: Show More

Add these e mark so player spawn with guns

6,4 for to first emark
2 for to second e-mark

I would suggest to try to some color paterns to the bgs to make the map look unique.
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Re: [APPROVAL REQUEST] mingo1-snipezone

Postby Galeforce » 9 July 2020, 10:04

walls in the grass area badly overlapped, you dont spawn with guns or anything in dm/tdm, aesthetically looks like something from 2013 due to the concrete , lamps are ugly if you ask me and some parts of the walls are not well overlapped( not just the grass area)
Aww.

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