[APPROVAL REQUEST] Galeforce-s

[APPROVAL REQUEST] Galeforce-s

Postby Galeforce » 15 June 2020, 09:35

[1]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[2]
- Map Name:Snipers
- Map ID: Galeforce-s
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m=galeforce-s
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=galeforce-s

[3]
- Give a brief description of the map: Sniper map with good design, each player has a sniper rifle a defibrillator 3 grenades and 2 portnades
- Why you think the map deserves to be approved: the way the map was built is very unique which means that it is easy to take out campers and it is a really fun map
- Any other comments:well i think this is the first map that i tried to downsize on while ensuring i do not overdo it or do too little
Aww.

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Re: [APPROVAL REQUEST] Galeforce-s

Postby Build » 20 June 2020, 12:26

move the teleport decor down


same applies for this



at least you improved
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Re: [APPROVAL REQUEST] Galeforce-s

Postby Stryde » 20 June 2020, 16:35

Walls at top part of map shouldnt be spammable with sniper, there's lack of cover up there
Needs either antigravitators to reach platforms that aren't reachable with a sniper/defibrillator in hand (to ensure all spots are accessible) or map should be slightly compacted
COOP spawns are also spread far apart in this as well

The gravitator in the water feels weird, and gravitator may need to be stronger because you can't reach top platform currently. Maybe removing the water would help with this because it may be providing some resistance when you are in pusher but also in water.

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Re: [APPROVAL REQUEST] Galeforce-s

Postby Galeforce » 20 June 2020, 17:11

which part at the top doesnt have cover
Aww.

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Re: [APPROVAL REQUEST] Galeforce-s

Postby Kiriakos Gr96 » 21 June 2020, 18:32

Galeforce wrote:which part at the top doesnt have cover

All the top part of the map does not have cover at all
As you can see below also snipers can penetrate this wall which mean there in not cover
Spoiler: Show More


Also as stryde told you the characters are way to far from each other put them all here
Spoiler: Show More



Here put antigravity the fall from above can kill you.
Spoiler: Show More



This wall is way to tall
Spoiler: Show More


---

Change the way how you go to the upper part of the map rn there is no cover or protection
Spoiler: Show More


Also the pushers need more power
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Re: [APPROVAL REQUEST] Galeforce-s

Postby Galeforce » 25 June 2020, 18:02

all said and done


they ignored this request like what?
Last edited by Kiriakos Gr96 on 5 July 2020, 18:06, edited 1 time in total.
Reason: Double post.
Aww.

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Re: [APPROVAL REQUEST] Galeforce-s

Postby Kiriakos Gr96 » 5 July 2020, 18:10

After the last playtest we noticed that the main issues are stil here(open top area and the stairs in the low corners of the map)
Nothing is updated from the previous playtest.
Futher more the game play was not very good.

We came to conclusion to not accept this map request.
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