[APPROVAL REQUEST] Galeforce-at

[APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 12 June 2020, 08:13

[1]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[2]
- Map Name: Annihilation
- Map ID: Galeforce-at
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=985070
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=galeforce-at

[3]
- Give a brief description of the map: A dm map where every player starts with a alien rifle and a alien shoutgun and a defibrillator, map also contains 4 alien sniper rifles with good cover for players to hide behind
- Why you think the map deserves to be approved: i think it should be approved because it is a very well designed map with good cover and also has a fun and thrilling battlefield
- Any other comments: this map was made with the help of Creeperhunter55 who helped me to improve the map to the current version. it is a map that is rated well by GP and CH55
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Build » 12 June 2020, 09:10

seems like your map got better, ofc CreeperHunter is a good map maker :)

do you really have to crouch over here?


i suggest lowering this down


This can be a problem, Even if there is a door to prevent it it still doesn't prevent the spray


also another thing i wanna mention, speed up the elevator.
it takes time for the player to wait for the elevator to open
Last edited by Build on 12 June 2020, 09:40, edited 1 time in total.
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 12 June 2020, 09:28

i don't really see any issues here with the walls and the elevator and whats wrong with crouching to get pass
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Build » 12 June 2020, 09:36

Galeforce wrote:i don't really see any issues here with the walls and the elevator and whats wrong with crouching to get pass


yeah sorry don't remove the walls that i've mentioned in the screenshot

i just don't like the way how u crouch there, some people might dislike especially with the door going up and down, crushing you

its my feedback
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Kiriakos Gr96 » 21 June 2020, 20:38

The characters are way to separated especialy the civils

Spoiler: Show More

The way how this works does not help at all the game make it open you are close it and then close if there is none near or remake the walls here in this place



Spoiler: Show More

make this deeper or remove the water or it does not help in navigation
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 22 June 2020, 09:44

issues mentioned above fixed
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Re: [APPROVAL REQUEST] Galeforce-at

Postby kubakuba » 23 June 2020, 11:26

We are only human

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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 23 June 2020, 15:08

fixed the doors
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Re: [APPROVAL REQUEST] Galeforce-at

Postby kubakuba » 24 June 2020, 10:53

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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 24 June 2020, 13:08

did the most basic trick in the book and fixed the issue with the doors,still no one told you to be standing under a door for more than enough time to get pass
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Re: [APPROVAL REQUEST] Galeforce-at

Postby kubakuba » 24 June 2020, 14:35

On playtests, we agreed that the door is not suitable for the approved map, so you should change it.
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 25 June 2020, 07:35

which door
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Re: [APPROVAL REQUEST] Galeforce-at

Postby kubakuba » 25 June 2020, 08:20

When the player stands in this region, player hear the door sounds all the time.
https://prnt.sc/t62wco
Why you don't want use doors by Jason Eden?
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 25 June 2020, 10:31

how about i remove the door would it help?
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Re: [APPROVAL REQUEST] Galeforce-at

Postby kubakuba » 25 June 2020, 13:02

Everything to upgrade:
1.Replace the door with that made by Jason Eden
https://www.plazmaburst2.com/?s=9&a=&m= ... &id=923515
Spoiler: Show More

2.Remove the door in the red region. Doors in the blue region replace (Use by Jason Eden)
Spoiler: Show More

3.This area is unnecessary, please remove it
Spoiler: Show More
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Kiriakos Gr96 » 25 June 2020, 13:10

Spoiler: Show More

This part here need to be changed
The way how it is now it possible to die from fall damage because the water area is not deep


Also the area are where the big teleport is needs to more deeper too
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 25 June 2020, 14:19

the door in the red region do i remove the door and put a wall over it or just leave it as it is without the door?


all the above mentioned issues have been fixed doors improved,area removed water depth increase hence removing chance of fall damage due to the water area
Last edited by Kiriakos Gr96 on 25 June 2020, 17:48, edited 1 time in total.
Reason: Double post.
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Re: [APPROVAL REQUEST] Galeforce-at

Postby kubakuba » 25 June 2020, 16:13

Nice
It remains to replace this door.
https://prnt.sc/t6d7yq
This timer is not needed
https://prnt.sc/t6d9nr
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Galeforce » 25 June 2020, 17:25

everything mentioned is done
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Re: [APPROVAL REQUEST] Galeforce-at

Postby Stryde » 2 July 2020, 16:52

https://prnt.sc/takfn0 can easily camp here for whole match
another easy camp spot for whole match https://prnt.sc/takheo
one team spawns lower than the other team, giving one an advantage/the other a disadvantage
feels too big and has a lot of fall damage
some areas of map have very poor lighting
elevator too large and too slow, and also probably not synced to clientside
water too shallow: https://prnt.sc/takhqc
terrible lighting https://prnt.sc/taki0z
wrong wall texture https://prnt.sc/takifz

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