Some trigger actions i would like added

Give us your feedback about the Level Editor! Or have an idea? Post it here!

Some trigger actions i would like added

Postby hugod » 22 April 2019, 19:53

put character 'A' into dying state

put all characters in region 'A' into dying state

change character 'A' hurt sound to that of character type 'B'

change character 'A' alert sound to that of character type 'B'

change character 'A' death sound to that of character type 'B'

store all data of character 'A' into variable 'B' (skin, color pattern, mobility factor, armor type, scale, blood color, sounds)

change character 'A' to match character stored in variable 'B'

change gun 'A' shoot sound to 'B'

mute gun 'A'

unmute gun 'A'

completely synchronize all connected clients to that of player who has been online for the most time.

completely synchronize all connected clients to that of player 'A'



other features i'd like are an engine mark which disables corpse dissappearance and the ability to attach decorations and pushers to regions as well as moveables (my current work around is fake doors, which isn't ideal.)

hugod
Recruit
 
Posts: 16
Joined: 9 July 2017, 17:02

Return to Level Editor

Who is online

Users browsing this forum: No registered users