Welp, some trigger ideas for the Level Editor.
-Change gun model of gun "A" to gun model "B".
-Force Character "A" to move to Region "B".
-Change upgrade level of gun "A" to level "B".
-Allow or disallow usage of vehicles by Character "A".
-Change name of gun "A" to "B".
-Change name of vehicle "A" to "B".
-Force vehicle "A" to move to Region "B".
-Allow or disallow usage of swords by Character "A".
-Allow or disallow usage of swords by Team "A".
-Change Team "A" name to "B".
-Force Character "A" to move to Character "B".
-Force vehicle "A" to move to Character "A".
-Allow or disallow usage of vehicles by Team "A".
-Set collision of Team "A" to value "B".
-Disallow usage of weapons by Character "A".
-Disallow usage of weapons by Team "A".
-Force Character "A" to drop held weapon "B".
-Force Character "A" to select weapon "B".
-Disallow usage of gun "A" by Character "B".
-Disallow usage of gun "A" by Team "B".
-Change fire rate of gun "A" to "B".
-Change color of gun "A" projectiles to HEX color code "B".
ik this list is long