Few trigger/region ideas.

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Few trigger/region ideas.

Postby JDeck » 26 December 2015, 08:06

I have a few trigger/region ideas in mind.

- Teleporting guns.
Trigger action : Teleport all guns from Region "A" to Region "B".
Region activated by : Unused guns in a area.(Guns that are not currently used by anyone)

This would help making some approved maps , since guns sometimes gets stuck in the death-zone and can never be picked up again unless you quit and connect back.

- Making maps with friends.
Maybe a feature where a player can create a map.Then host and invite some of his friends to edit the map together.(But the map will be saved into the player who created it.)
That would allow map makers to make maps together with lesser trouble too.

- Teleporting teams/Etc
1. Teleport all player who is in the same team as player-initator from Region "A" to Region "B"
2. Set gun "A" for team "B" only.
3. Force a victory for team "A" and restart the game.(Coop only.)
4. Teleport/move all players in team "A" to region "B"
5. Set the disabling of the use-age of defibillators for team "A" to "B" (Basically it justs disable/enable the usage of defi for a team only.The rest of the teams wont be affected.)

Thats just a few idea I have in mind though. What do you guys think?

JDeck
 

Re: Few trigger/region ideas.

Postby CritiKill » 27 December 2015, 03:43

I personally feel like we need a region that is activated by incoming bullets.
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