by assasinguy » 27 January 2016, 20:39
That paragraph isn't nice to look at, you don't have to, but I'd really prefer if you structured your post differently and arranged it by idea. Anyways ... Here's what I think:
Flashbang grenades: No, the first problem is how annoying these would be in PB2, the second is lag, suddenly turning the screen to full white causes screen lag for some people, meaning that the flash effect could last longer than intended.
EMP grenades: Hm, this is interesting, I agree with allowing them to disable teleport grenades, shield grenades, and temporarily disable vehicles, but I don't see why they would affect a normal grenade. If vehicles are added into MP this could balance gameplay by acting as a countermeasure for foot soldiers to use.
Incendiary grenades: Since PB2.5 isn't going to have fire, (as far as I know), and you need good fire physics for incendiary grenades to be worth adding, this is an obvious no.
Signal grenades: This ... I like very much, to be honest your teammates probably wouldn't be able to make it to you in time to help, unless you're playing a very small map, but the signal would still help as your teammates would be given an idea of the enemy's position. For SP, these should attract AI-controlled allies to their position.
Bayonets: Nah, PSI swords work for melee combat in PB2, and I don't see why they need a replacement in 2.5 ... Ok now you're saying "But this is attached to the gun and quicker and easier to use", well, you can auto-switch to PSI swords by pressing 0 or scrolling on your mouse, which is pretty quick. The fact that it isn't instant allows for some balance which makes gun users slightly vulnerable at close range to players who don't have a gun.
Incendiary bullets: Pretty much what I said for incendiary grenades.
Healing bullets: Your HP bar regenerates automatically, and you have defibrillators already, so this isn't needed in most cases, however, it may be useful on maps where you have more than 1000HP, so I'm sort of for this idea. It would encourage teamplay and tactics and that's something I'd like to see.
Laser pointers: Yeah I'd love to see these, but I do not want an annoying blinding effect like in Battlefield, that's way too annoying. Just give some more guns a simple laser sight like the sniper rifle which helps with aiming.