Gashadokuro wrote:1 - Simple or cliché isn't necessarily bad, you are also omiting the CS, C9, Falkoks, Usurpation, etc, which by themselves have very good designs and potential. A select part of the community, or close friends might contribute to Eric's script, but you do not suggest or point out anything in particular.
2 - It sounds like you only want more decors, when less can very well be more. There's many great games with simple designs or decors. Anyways, since there's new weapons planned as well as possible map destruction, this will probably be taken into account. It is hard to judge Eric's map making level, considering how not only do we have little experience as map makers, but most of his work is several years old.
1 - If you're a kid and know nothing about the world - you prefer simple plots with simple good guys fighting against typical simple villain. Sometimes it's fine, but sometimes it's just annoying. In some good movies/games and even reality it's not always obvious who is the good and who is the bad or what choice is the best, what consequences will it have. Maybe aliens are the good guys and we are the bad, who knows? That's complex and quality plot. But most people don't have a taste, so yeah, maybe something extremely simple would be the best for them.
I cannot point out anything in particular because even Eric himself doesn't seem to know the plot of his game. I checked his Lore Discussion answers and many of them are like "can't tell for now", "might be", "Hmmm", "remains unknown", "it's either", "never been described" and so on.
2 - Not just decors. Everything - good decors, backgrounds, mechanisms, effects, interactive elements, everything that PB2 campsign doesn't have.
Sometimes simple things work, but PB2 already has custom decorations and if you don't use them today your map looks like sh*t. PB3 graphics will be better and it will also have custom decorarations. So standards for PB2 campaign and PB3 campaign are different. Simplicity won't necessary work today.
Speak for yourself. I have map making experience so I can judge. Also his latest work is eric gurt-breakout which is 2022. And it's not even matter if they are several years old. People were making visually amazing maps since maybe 2011. It's not important if he made a map in 2019 or any other year since there were already other maps to compare it to and there already were high standards back then.