disappearing guns (ERIC GURT)

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disappearing guns (ERIC GURT)

Postby yizhe » 21 October 2019, 12:05

Good day to all. i was wondering if there can be a trigger to prevent guns from despawning/disappearing after it not being picked up by players after a awhile.
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Re: disappearing guns (ERIC GURT)

Postby Jason Eden » 21 October 2019, 12:10

It happens in singleplayer when you set your graphics settings to low, if I remember it right. Set graphics to high and it should fix the issue.
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Re: disappearing guns (ERIC GURT)

Postby yizhe » 21 October 2019, 12:58

aye thanks!
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Re: disappearing guns (ERIC GURT)

Postby Darnit525 » 21 October 2019, 14:07

that is still inconvenient though since setting effects quality to high also makes it so guns can't be placed over one another without being thrown everywhere.
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Re: disappearing guns (ERIC GURT)

Postby Jason Eden » 21 October 2019, 14:44

Darnit525 wrote:that is still inconvenient though since setting effects quality to high also makes it so guns can't be placed over one another without being thrown everywhere.

It is inconvenient, but Eric would prefer to spend a day working on PB3 instead of making a minor PB2 change. If it was a major issue, Eric would certainly fix it, but it isn't one.

Also, this is the only graphics setting that has to be set to [high] if you want your guns to not disappear. Other options can be turned off:
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Re: disappearing guns (ERIC GURT)

Postby Darnit525 » 21 October 2019, 19:16

odd, for me it's effects quality that changes whether or not the guns disappear, also the problem with display quality is that it puts shadows everywhere that i don't like.
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Re: disappearing guns (ERIC GURT)

Postby Jason Eden » 21 October 2019, 19:34

Darnit525 wrote:odd, for me it's effects quality that changes whether or not the guns disappear

Are you sure about that?

Darnit525 wrote:also the problem with display quality is that it puts shadows everywhere that i don't like.

That allows us to create beautiful maps. Just put lights in the places where you want shadows to be gone.
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