Some newbie 3d guns

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Some newbie 3d guns

Postby eru_ » 30 October 2018, 12:06

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Re: Some newbie 3d guns

Postby phsc » 30 October 2018, 19:57

eru a small tip

you focus on too many things and never get good at one of them

you cant be the master of everything, you need to take your time with things until youre good at them

focus on one thing, get good at it, then other things

use me as an example

i am pretty good at programming imo, i still learn it but slower via school classes, i also know a ton about music theory and i am pretty good at playing piano, electric and classical guitar and im learning the flute now, while also learning about economy by reading a ton of books and also learning irl pencil drawing, i am also pretty good with pixel art too but that was just because i had to make the textures for my unfinished game from last year for school

you could learn how to make good drawings, then make simple ones that are good but not amazing and make animations with them, and then go into 3d things
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Re: Some newbie 3d guns

Postby MLG COOL DOMINIK » 31 October 2018, 22:31

i had made a barrel for no reason on blender
Nobody actually plays this game now, do they?
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Re: Some newbie 3d guns

Postby Bio-1 » 30 September 2019, 15:01

wow how you creating 3D models??
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Re: Some newbie 3d guns

Postby Incompetence » 30 September 2019, 19:53

i assume you're on 2.80 so here's a helpful tip w/ blender: you can hold z and it'll let you switch between viewport views (rendered, wireframe, etc). look dev view is good if you want an ok preview as to what your model will look like with textures. rendered view can put lots of load on your pc if you don't have a decent gpu or make your cpu do the rendering (if you use cycles engine). though with just your gun alone, rendering won't be so bad but it can still be taxing
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Re: Some newbie 3d guns

Postby Bio-1 » 5 October 2019, 15:29

guys in what program you creating 3D models?
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