Weapon Set #9

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Weapon Set #9

Postby Hikarikaze » 27 February 2016, 09:30

Before I actually begin to show you this set, note that this post is going to be organized slightly different. That's because there's some stuff that isn't meant for PB2 but is still in here because I just feel like showing it.

For PB2
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Weapon name: Melancholy

A tonfa-esque blade capable of dealing just as much or even exceeding damage than that of a normal sword. It can also be used normally as a sword instead of holding it reversed from the handle.

Now before you ask, this is how the character would hold it. It's not made to scale: http://prntscr.com/a8icl6

It can also be rotated so the blade can be facing forward rather than backwards.

Weapon Stats
Attack speed: same as PSI swords
Damage: 1.25x times more than the PSI swords

Weapon Abilities
Pressing the RMB (right mouse button) will change the direction the sword is facing: reversed or traditional. While it does more damage than a typical sword at the same attack speed, it does offer less damage resistance hence you will take more damage as compared to with normal swords to balance it out.


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Weapon name: Sorrow

A scythe made of energy blades capable of tearing down enemies with ease. It requires agility to wield this weapon with grace.

Weapon Stats
Attack speed: 0.5x less than PSI swords
Damage: 1.8x more than PSI swords


For other uses
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Weapon name: VSA M-55 - Hysteria

A personal and customized version of the M-55 assault rifle from Killzone: Shadow Fall, featuring a larger magazine, holographic sights, and an unique color scheme.

For those curious, I'll put the stats for this gun too, just like I always do.

Weapon Stats
Firing mode: Automatic
Rate of fire: 1.5x faster than the CS-RC
Projectile color: Purple
Magazine (if applicable): 50
Accuracy: Same as TCoRR


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Weapon name: IMR - Terror

A customized version of the IMR assault rifle, featuring a different method of acquiring ammunition. Instead of using liquid matter to create and print 3D bullets, this IMR now utilizes a P90-styled magazine to permanently create self-regenerating liquid matter. In other words, this weapon allows for infinite firing.

Weapon Stats
Firing mode: Burst (4 round burst)
Rate of fire: Same as TCoRR
Projectile color: Red
Magazine (if applicable): 62
Accuracy: Same as Alien Rifle
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Re: Weapon Set #9

Postby Dark Reaver » 27 February 2016, 10:55

The guns look badass, but the melee weapons are.. well, don't fit to PB2.
Good job anyways.
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Re: Weapon Set #9

Postby Green eyed Demon » 27 February 2016, 15:29

The guns look better than all of your older art combined,the melee weapons are decent

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Re: Weapon Set #9

Postby tehswordninja » 27 February 2016, 16:39

Sooo many lines

Either way they all look neat (but some have really op stats like the sword), the mace looks a little odd to me, idk how to describe
who needs a PB2.5 release date, anyways?
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Re: Weapon Set #9

Postby Hikarikaze » 27 February 2016, 17:45

Dark Reaver wrote:The guns look badass, but the melee weapons are.. well, don't fit to PB2.
Good job anyways.

Maybe a different color scheme or a new faction might be able to solve that problem, but thanks.

KLMJETWORK wrote:I think you have added too much detail really. Just looks ugly when there is too much.

That's strange because I actually added less detail than usual. The only ones that intentionally has a high level of detail are the two guns, which aren't meant for PB2 at all.

Green eyed Demon wrote:The guns look better than all of your older art combined,the melee weapons are decent

I spent a lot more time making those than the melee weapons. You can tell I was experimenting around with some stuff, like the reflections on the screens and whatnot.

tehswordninja wrote:Sooo many lines

Either way they all look neat (but some have really op stats like the sword), the mace looks a little odd to me, idk how to describe

I think the sword is well balanced. Taking more damage while dealing more damage is a fair enough balance to me - it'll make people become less of a tank in terms of disadvantages. The stats aren't exactly true stats and are mainly just a rough estimate - the real stats depend on whether or not it gets added to the game or not.

Also, I didn't draw a mace, unless you mean the scythe. That one was based off the Hate and Reaper Prime from Warframe.
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Re: Weapon Set #9

Postby Krutz » 27 February 2016, 23:12

i agree with the people who have said that there is too much detail

EDIT: all weapons (more so the last 3) weapons have an extremely high number of lines (high line density, i guess you could say)

in my opinion, i dont like this because
1. most lines wont be seen in pb2
("but i dont plan for these weapons to be in pb2 ! !! !!" im just saying as a possibility, and it is reasonable to assume such a possibility because you didnt mention which exact weapons arent "meant for pb2")
2. it looks ugly

also, i said "there is too much detail" without specifying because it was directed at everything. it was general, and intentionally not further specified

i could say

no.1 has too much detail
no.2 has too much detail
no.3 has too much detail
no.4 has too much detail

or i could say

there is too much detail here

i chose the latter, but i understand why you misunderstood
Last edited by Krutz on 28 February 2016, 05:48, edited 1 time in total.

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Re: Weapon Set #9

Postby Hikarikaze » 27 February 2016, 23:37

KLMJETWORK wrote:I think you have added too much detail really. Just looks ugly when there is too much.

Krutz wrote:i agree with the people who have said that there is too much detail

Okay, for those who I've quoted and for those who think there's too much detail, could you at least kindly specify what exactly I've added too much detail on? Telling me that I added too much detail without explaining what I added detail on isn't exactly helpful nor constructive to me, and I find it a waste of time to read through the same repetitive sentence over and over again without details provided.

The same goes for anyone else who shares the opinion that there's too much detail.
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Re: Weapon Set #9

Postby Roxxar » 28 February 2016, 17:20

sorrow scythe looks leik a reaper prime but with blue instead of gold, im sur u kno wot im talkin about

btw, about the details:

1) pb2 is a pretty simple-looking game. there arent major details like handle grooves, creases along a barrel, etc. now this doesn't mean there are NO details in pb2, it's just that there aren't smaller and more precise details like your drawings have.

2) like krutz said, each drawing has an incredible amount of lines, especially in certain given areas such as handles, grips, and the blade/barrel. you have to remember that pb2 is also a rather small-scale (physical size of the game) game, the hands are not 100x100px big, and the guns are not 1600x600px. with that being said, if you scale these guns accordingly to the game itself, the little details/lines will just be an eyesore, invisible, or messy.

3) i know you said the other 2 guns arent meant for pb2, but hey it's put into the PB2 Fan Art section so go figure.
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Re: Weapon Set #9

Postby Hikarikaze » 28 February 2016, 18:40

Roxxar wrote:sorrow scythe looks leik a reaper prime but with blue instead of gold, im sur u kno wot im talkin about

Don't forget the Hate too.

Roxxar wrote:-snip-

I know that PB2's art style is rather simple, but the thing is, I don't like how little detail most things in the game have. That's why I add more detail than usual, even if it makes the entire thing look like a complete mess of lines and colors (which I have to admit, they pretty much are).

Roxxar wrote:3) i know you said the other 2 guns arent meant for pb2, but hey it's put into the PB2 Fan Art section so go figure.

Only because they're in PB2's style if you ignore the heavy detailing. It wouldn't look right if it was in this style sitting around in the Other Art section imo.
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Re: Weapon Set #9

Postby shadowstorm122 » 29 February 2016, 03:59

The second one just messes with my mind because of that under-blade at the front
The guns look great though liking the style.
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Re: Weapon Set #9

Postby Incompetence » 1 March 2016, 00:42

Those guns tho,the detail's pretty cool on them fam

nice to see the M-55 turned out well

Krutz wrote:you didnt mention which exact weapons arent "meant for pb2"

she mentioned this twice though in the op under "for other uses" and in a reply:

Hikarikaze wrote:the two guns, which aren't meant for PB2 at all
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Re: Weapon Set #9

Postby Martin The Wolf » 4 March 2016, 17:42

So OP
The Sorrow looks more like a blunt weapon than a sharp weapon.
The detail looks better on this set than your previous set.
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Re: Weapon Set #9

Postby Hikarikaze » 4 March 2016, 19:21

Martin The Wolf wrote:So OP
The Sorrow looks more like a blunt weapon than a sharp weapon.
The detail looks better on this set than your previous set.

It doesn't look sharp because I used size 10-13 rounded lines for the blades rather than normal lines.
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