Edit 1/30/16: I named the weapons and wrote the backstory for the first two weapons. TSR Prime has a backstory too but since it's not actually for PB2/2.5, I won't really post it here.
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Weapon name: Equinox Precision Laser Rifle
A long-range direct energy rifle with a charge up build time before it fires. This weapon deals massive damage per shot and outperforms the Heavy Railgun in DPS tenfold.
Not as many details here because I honestly couldn't be bothered to add a whole bunch of detail to this gun.
Stats
Firing mode: Charge (2 seconds to charge up)
Rate of fire: 0.5 rounds per second (1 per two seconds)
Projectile color: Red
Magazine (if applicable): 8
Accuracy: Near pinpoint accuracy
Weapon name: Equinox Precision Laser Rifle
A long-range direct energy rifle with a charge up build time before it fires. This weapon deals massive damage per shot and outperforms the Heavy Railgun in DPS tenfold.
Not as many details here because I honestly couldn't be bothered to add a whole bunch of detail to this gun.
Stats
Firing mode: Charge (2 seconds to charge up)
Rate of fire: 0.5 rounds per second (1 per two seconds)
Projectile color: Red
Magazine (if applicable): 8
Accuracy: Near pinpoint accuracy
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Weapon name: Archacomynt
An assault rifle that sports both an impressive damage output and rate of fire. It's essentially a LMG/heavy caliber rifle in the form of an assault rifle. Inspired moderately by the Soma from Warframe.
Stats
Firing mode: Automatic
Rate of fire: Same as the C-01r
Projectile color: Blue
Magazine (if applicable): 42
Accuracy: Slightly more accurate than the CS-RC
Weapon name: Archacomynt
An assault rifle that sports both an impressive damage output and rate of fire. It's essentially a LMG/heavy caliber rifle in the form of an assault rifle. Inspired moderately by the Soma from Warframe.
Stats
Firing mode: Automatic
Rate of fire: Same as the C-01r
Projectile color: Blue
Magazine (if applicable): 42
Accuracy: Slightly more accurate than the CS-RC
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Warframe meets Destiny with the improved Stranger's Rifle Prime. Why would I make something like this? Because I can.
Notable changes statistic wise include a slightly higher damage input, higher RoF and magazine capacity, and much higher accuracy. It suffers from lower penetration and slightly slower bullet speeds however.
Stats
Firing mode: Automatic
Rate of fire: Same as the C-01r (compared to the original and slower rate of fire equaling that to the CS-RC)
Projectile color: Yellow/gold
Magazine (if applicable): 48 (compared to the original 28)
Accuracy: 7.5% less accurate than the Alien Rifle
Warframe meets Destiny with the improved Stranger's Rifle Prime. Why would I make something like this? Because I can.
Notable changes statistic wise include a slightly higher damage input, higher RoF and magazine capacity, and much higher accuracy. It suffers from lower penetration and slightly slower bullet speeds however.
Stats
Firing mode: Automatic
Rate of fire: Same as the C-01r (compared to the original and slower rate of fire equaling that to the CS-RC)
Projectile color: Yellow/gold
Magazine (if applicable): 48 (compared to the original 28)
Accuracy: 7.5% less accurate than the Alien Rifle
I probably won't get any progress done with set #7 for a while. Now if you'll excuse me, I'll be hiding in the shadows while my remaining Acolytes do all of the work for me like always.
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Backstories:
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Weapon: Equinox Precision Laser Rifle
The EPLR utilizes augmented versions of special shock cores, which allow the weapon to charge up faster and project more energy to the target at hand. Unfortunately, since the shock cores that were copied off of were still in their prototype and development stages, the charge up time is still higher than expected, though the energy output is staggering in terms of damage projection. The required amount of energy, however, is fairly low, making overheating a negligible issue when it comes to prolonged usage. To combat this, cooling systems of foreign design have been installed to mitigate as much heat being transmitted as much as possible, allowing for extended lifetime of the gun.
The rifle is equipped with standard holographic sights, which come with a rangefinder reticle for easier prediction for hitting targets at longer range - a tool useful for those who want to engage targets at a more comfortable position from afar. Identification systems wired straight to the HUD through a network allows the weapon and operator alike to quickly identify targets between friend and foe - enemies will be outlined in red while allies will be outlined in blue. Data uplinks allow this information to be transferred to other operatives, allowing for tactical dominance over the enemy.
The laser is derived from a crystal which reflects off multiple beams of light energy converging from internal modules that convert any form of energy into light to mirrored plates that reflect the beams onto the crystal, which then reflects those beams to create one large beam. This energy conversion allows the weapon to take any kind of energy - solar, electric, etc - and convert it into light at any given time, allowing for nearly infinite 'ammunition.' As this is light, the velocity is nearly unimaginable - given that the speed remains constant over time, one beam can deal catastrophic damage. The temperature of the beam is what causes this sort of damage, which is 500 times the temperature for a 100w laser beam. Armor plating that can handle such temperatures is sufficient for countering shots, but can easily be defeated by multiple shots regardless; otherwise, these beams can tear through nearly anything it desires. When fired at human targets, the sheer temperature of the beams alone will literally lacerate, if not vaporize, them entirely.
The EPLR utilizes augmented versions of special shock cores, which allow the weapon to charge up faster and project more energy to the target at hand. Unfortunately, since the shock cores that were copied off of were still in their prototype and development stages, the charge up time is still higher than expected, though the energy output is staggering in terms of damage projection. The required amount of energy, however, is fairly low, making overheating a negligible issue when it comes to prolonged usage. To combat this, cooling systems of foreign design have been installed to mitigate as much heat being transmitted as much as possible, allowing for extended lifetime of the gun.
The rifle is equipped with standard holographic sights, which come with a rangefinder reticle for easier prediction for hitting targets at longer range - a tool useful for those who want to engage targets at a more comfortable position from afar. Identification systems wired straight to the HUD through a network allows the weapon and operator alike to quickly identify targets between friend and foe - enemies will be outlined in red while allies will be outlined in blue. Data uplinks allow this information to be transferred to other operatives, allowing for tactical dominance over the enemy.
The laser is derived from a crystal which reflects off multiple beams of light energy converging from internal modules that convert any form of energy into light to mirrored plates that reflect the beams onto the crystal, which then reflects those beams to create one large beam. This energy conversion allows the weapon to take any kind of energy - solar, electric, etc - and convert it into light at any given time, allowing for nearly infinite 'ammunition.' As this is light, the velocity is nearly unimaginable - given that the speed remains constant over time, one beam can deal catastrophic damage. The temperature of the beam is what causes this sort of damage, which is 500 times the temperature for a 100w laser beam. Armor plating that can handle such temperatures is sufficient for countering shots, but can easily be defeated by multiple shots regardless; otherwise, these beams can tear through nearly anything it desires. When fired at human targets, the sheer temperature of the beams alone will literally lacerate, if not vaporize, them entirely.
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Weapon: Archacomynt
The Archacomynt is a rifle not of any race belonging to this system. Each shot is an echo for an ominous call - a threat that will leave nothing standing. Each shot is a secret kept hidden for eternity, and each wielder is a master over reality.
The rifle is not human made nor does it match the design of any known aliens that habit the solar system. Research has led to nearly nothing, but humans have attempted to make thier own offshoot versions of this weapon, seeing it as a potential combat platform.
The feeding system is like any ordinary modern rifle, but the mechanism is entirely different from archaic ballistics weaponry. Fed by a 42 round magazine, the Archacomynt unleashes devastating firepower in a matter of seconds. The projectile, a bullet made up of an unknown synthetic material, is actually in front of the gap in the receiver, where it receives energy directly fed to it. Once the energy accretion is complete - a process that is nearly instantaneous - the bullet travels at a phenomenal velocity, leaving behind life-threatening wounds for those on the receiving end of the Archacomynt. No material is safe from these projectiles as they'll simply travel through as if the material was not actually there.
A horrific design, the Archacomynt has seen combat service unlike no other. As the standard rifle for its creators, the weapon has been proven as effective in sieges against other species and has contributed towards the conquest of multiple systems. It is safe to conclude that this weapon was simply designed to destroy in the most efficient and brutal way possible, wiping out all traces of life in its nearly unstoppable wake.
The Archacomynt is a rifle not of any race belonging to this system. Each shot is an echo for an ominous call - a threat that will leave nothing standing. Each shot is a secret kept hidden for eternity, and each wielder is a master over reality.
The rifle is not human made nor does it match the design of any known aliens that habit the solar system. Research has led to nearly nothing, but humans have attempted to make thier own offshoot versions of this weapon, seeing it as a potential combat platform.
The feeding system is like any ordinary modern rifle, but the mechanism is entirely different from archaic ballistics weaponry. Fed by a 42 round magazine, the Archacomynt unleashes devastating firepower in a matter of seconds. The projectile, a bullet made up of an unknown synthetic material, is actually in front of the gap in the receiver, where it receives energy directly fed to it. Once the energy accretion is complete - a process that is nearly instantaneous - the bullet travels at a phenomenal velocity, leaving behind life-threatening wounds for those on the receiving end of the Archacomynt. No material is safe from these projectiles as they'll simply travel through as if the material was not actually there.
A horrific design, the Archacomynt has seen combat service unlike no other. As the standard rifle for its creators, the weapon has been proven as effective in sieges against other species and has contributed towards the conquest of multiple systems. It is safe to conclude that this weapon was simply designed to destroy in the most efficient and brutal way possible, wiping out all traces of life in its nearly unstoppable wake.