.:Junction:.

Multiplayer Maps here.

.:Junction:.

Postby thepop178 » 10 July 2016, 08:31

Map Deathmatch/Cooperative.
Sigma vs Omega 4vs4.
Spawn weapons: Assault Rifle-CS-RC, Shotgun C-01s, Defibrillator.
- - -
Map Page: http://www.plazmaburst2.com/?s=9&a=&m=t ... &id=754136

Demo Link: http://www.plazmaburst2.com/?s=2&map=thepop178-junction
Last edited by thepop178 on 31 July 2016, 10:54, edited 1 time in total.
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thepop178
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Re: .:Junction:.

Postby saw- » 11 July 2016, 19:02

Just played with a abunch of friends.

Goddamn awesome map especially for DM, but people can camp the teleports to get a kill which, I think, it has no fix.

I like the fact that you can escape if you get ambushed and killing a camper was never easier with help of nades.

Only thing that popped in my head was that I'd wish you made the indoor building a bit wider.

Rated 6/5

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Re: .:Junction:.

Postby Neutral » 13 July 2016, 19:47

Superb design, pal. Me rate 5 :)
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Re: .:Junction:.

Postby Mirth » 18 July 2016, 14:49

The map is simply amazing, not in terms of aesthetics (which are something I give a HUGE value) but in terms of gameplay.
On it I could feel some campaign inspiration when playing? Is it possible some campaign levels inspired this map?
The only downside would be there are certain areas that are way too open and can be easily spammed, I would suggest putting something like a wall or a door here: http://prntscr.com/budfm4
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