Map name: Isolation [MP]
Map ID: hikarikaze-is
Map description: The sequel to a past MP map I made: Autovaliance.
Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=h ... &id=625623
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=hikarikaze-is
Brief Description: 4v4 red vs blue styled (98% symmetrical) map. Players start off with a CS-RC, a C-01p, and a defibrillator. Multiple weapons are scattered throughout and the map should support COOP, TDM, and DM.
I haven't done a lot to this map ever since I made it months ago but I made some minor updates. The top part is now accessible for self-boosters and boundaries have been cut off by pushers that'll push you right back into the map. I haven't done testing in TDM and DM (mostly because I can't) so I can't ascertain whether spawning locations will be an issue or not. All doors that actually move are muted because the triggers/regions are set to infinite, and requires a player to stand in the region; when unmuted, staying in the region plays the door sound constantly unless you leave.
I also made an inverted version as well.
---
Map name: Isolated Inverted [MP]
Map ID: hikarikaze-is_inv
Map description: Vertically inverted version of Isolation. Features different pathways and slightly modified terrain from its predecessor version.
Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=h ... &id=678747
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=hikarikaze-is_inv
Brief Description: It's basically Isolation but flipped upside down. It was mainly an experiment to see how radically pathways and sightlines can change by a simple flip.
I made some minor changes to the terrain, such as the bottom, which has invisible doors to prevent players from glitching through. I can't guarantee they will if they collide really fast, but it should stop them from falling through the little gaps.
Here's some screenshots of the map:
Isolation
- http://prntscr.com/96i7qw
- http://prntscr.com/96i8bf
- http://prntscr.com/96i8xa
- http://prntscr.com/96i96t (note how this area is now accessible)
- http://prntscr.com/96i9j7
- http://prntscr.com/96i9uc
Isolation Inverted
- http://prntscr.com/96icsr
- http://prntscr.com/96idar
- http://prntscr.com/96ie4i
- http://prntscr.com/96iegr
- http://prntscr.com/96ierz