Eric Gurt said that we won't make a flame thrower even though he could... well since he doesn't want to make one, I did my best to mimic one.
Check out alexwang32-flame, it's basically a copy of nyove ( I might make my own structure later ), with rockets that act as flames.
It involves a complex trigger system, couple of timers, triggers, regions, and one movable.
Several problem however, one is that it's rather slow and laggy, and players don't get any kills from it. Another thing is that the movables tend to get in the way of players... I guess I can fix that.
Please see that map for yourself, if you have any suggestions I'll gladly take in.