~ | The Core | ~

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~ | The Core | ~

Postby mrblake213 » 3 February 2017, 09:05

Map name: The Core

Map ID: mrblake213-thecore

Map description: A 4v4 battle map with 3 symmetrical arenas.

Map Page Link: http://plazmaburst2.com/?s=9&a=&m=mrblake213-thecore

Map Demo Link: http://plazmaburst2.com/?s=2&map=mrblake213-thecore

http://imgur.com/A6YfGcv
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Re: ~ | The Core | ~

Postby Krutz » 3 February 2017, 20:52

the idea of the map is actually not that bad

not sure why you decided to make most pieces of cover penetratable, and the map is ugly

i dont like that being in the upper level of the central portion of the map is extremely powerful; i recommend that you more verticalize the teleportation system (instead of teleporting to the sides, teleport to the upper levels in advancing and teleport to the bottom levels as returning)

and the hp is extremely low, at least implement 150 hp so you dont instantly die from a sniper rifle's bullet regardless of impact location though i recommend higher than 150

not a terrible map and i somewhat like it; my greatest dislike of it is the appearance—it looks pretty shitty

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Re: ~ | The Core | ~

Postby mrblake213 » 4 February 2017, 02:37

Thank you for the feedback.
I updated some things like:

- Changed the background to panel default
- Changed the health to 150
- Made some walls broader
- Teleportation are now vertical

11% Map Zoom:
http://prntscr.com/e490iz
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Re: ~ | The Core | ~

Postby Krutz » 4 February 2017, 07:59

i dont think that the tp pads in the left/right chambers should be involuntary action—if youre going to place them in inevitably encountered positions, make them function by button or something of the sort

i also meant that, in the teleportation system, if one transitions chambers, he should be in the upper level of that chamber upon teleporting

someone teleporting should at least have the option to contest the power of the upper levels of the chamber

in other words, the bottoms of the left/right chambers should teleport to the upper level of the middle chamber, and the bottom of the middle chamber should teleport to the upper levels of the left/right chambers

also, i think you should just get rid of the background edging and make the major background the basic one

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Re: ~ | The Core | ~

Postby mrblake213 » 4 February 2017, 11:39

Thank you for another feedback.

Update 3.0
- Teleport pads now have buttons
- Interchanged teleport pad positions

and I think the current background edging and the main background is good and artistic (jk)
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