Build and Raid

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Build and Raid

Postby JDeck » 20 December 2015, 11:03

Map ID : jdeck-bnr

Map Page : http://www.plazmaburst2.com/?s=9&a=&m=j ... &id=708218

Play in coop , 8 players.

This game is something like fixer21-builder , where 1 team builds and afterwards another attacks , and I am on my way to copyright jail.
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8 players. You can choose to be raider or builder for each round.

Builder have 2 minute to build their base to defend against raiders.
- Grenade Launcher : Small block
- Rocket : Large block

Raiders can look at the builders base and come up with a plan.They also get to build 1 block to mess up the builders base.
- BNG : Teleports raider to his cursor , in order to prevent builder from using the blocks to kill raider.
- Rail Gun : 1 block to mess up the builders base.

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After 2 minutes both teams will be teleported and get their new guns.(Their current guns will be taken away except for defi)
Blue Team health : 350
Red Team health : 750

Blue team guns (First grab first get , if you didn't get what you wanted , too bad.) :
- 3 Grenade Launcher
- 3 sniper rifles
- 8 CS-pistol
- 1 Railgun Lite ( For the sad guy who didnt get anything but pistol. )
- 4 shield nades.
Note : All guns are upgraded to lv 1 but the grenade launcher.

Red Team Guns (Again , First grab first get , if you didn't get what you wanted , too bad.) :
- 8 CS-Rifles
- 8 CS-shotguns
- 3 Lite railguns
- 1 plasmabloom
- 8 Grenades
- 2 Port nade
- 1 Shield nade

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Raiders get 3 minutes to kill all builders. Builder have to either fend off the raiders or just kill them while defending.
After 3 minutes , raiders' guns will be taken away and swords will be disabled , builders then can come out and just finish them off.

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Rate 5 thanks
Note : Map may be abit buggy , just report to me any bugs.

JDeck
 

Re: Build and Raid

Postby yi en » 20 December 2015, 14:51

all right, nice map. I am wondering how did you make that block gun.
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yi en
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Re: Build and Raid

Postby JDeck » 20 December 2015, 15:10

yi en wrote:all right, nice map. I am wondering how did you make that block gun.


You can see how to make it in " jdeck-test " , its open source.
But brief dis :

1. Create a gun , 3 triggers , 1 timer , 1 regions and 1 doors. ( Separate the doors and region away )
2. Timer-A connects to trigger-A , trigger-A makes Gun unable to shoot projectile and call trigger-B when its fired.
3. Make the region activate by moveable stuff and activates trigger-C
4. Trigger-B moves the region to cursor , blah blah blah...
Here is the tricky part :
5. Copy and paste the whole thing , but dont mix the region and door together
6. Trigger-1C make the gun activate the new " Trigger-B " when fired.
7. Copy and paste and keep doing it again , after you want to reach your max block , set the last trigger-C to doing nothing but green

Anyway , back to topic :
I fixed some bugs on the map so there shouldn't be anymore buildin guns lying around after 2 minutes.

JDeck
 


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