@wreak @stormforce Thx, I'm glad you liked it, it means a lot :P
wreak wrote:You could have a difficulty set into the map where you can choose easy, medium, or hard (150 blocks, 100 blocks, 50 blocks).
Another idea is a bonus level which is much more difficult. If you complete it, you can set up a leaderboard for players who beated the level.
Not sure about the difficult levels or how I would implement them into this whole system, but the bonus level(s) sounds like something great, will try to add it later.
Btw, did some minor changes, whenever you die the level will just restart and not teleport you back to the start screen, this is done in order to lower the amount of time you would lose when you have to return to the first map, enter the code and return to the map you wanted to beat.
There is also a new button that brings you back to the start map when pressed.
Thanks to GiraRay for this idea :)
"One thing that ticks me off though is that the you keep getting sent back to the menu after you lose. You could send the player back into the level that he/she was playing. This would reset the entire thing and would save a lot of time.
Another idea of mine is to add a button which would send you back to the menu. This is just in case you pick the wrong level or something alike. "