A bug or an oversight in my map makes it so that when I use a door that exits into a room, it'll teleport the player out of bounds. The action I've been using in my trigger for it is the silently teleport the player initiator to a specific region from the region over the door. Now, this doesn't happen with any of the other doors in my map, it only happens to this one when exiting it.
If anyone can help me with this issue it would be greatly appreciated.
(also my spelling might be a bit shit)