Problem with teleports not working properly

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Problem with teleports not working properly

Postby Lukeuser2 » 14 August 2020, 01:23

A bug or an oversight in my map makes it so that when I use a door that exits into a room, it'll teleport the player out of bounds. The action I've been using in my trigger for it is the silently teleport the player initiator to a specific region from the region over the door. Now, this doesn't happen with any of the other doors in my map, it only happens to this one when exiting it.
If anyone can help me with this issue it would be greatly appreciated.
(also my spelling might be a bit shit)

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Re: Problem with teleports not working properly

Postby Nyove » 14 August 2020, 10:44

Open source your map and provide the map link.
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Re: Problem with teleports not working properly

Postby Lukeuser2 » 15 August 2020, 03:32

Alright, I'll try opening up my source for a few.
https://www.plazmaburst2.com/?s=9&a=&m= ... &id=983319
Here's the link for open source.
Also, sorry for responding so late, I usually don't check the forms that much.

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Re: Problem with teleports not working properly

Postby Phant0mB0nnie » 15 August 2020, 17:06

I haven't looked at your map, but make sure when making the region for teleporting, you have the region overlap with the ground.
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Re: Problem with teleports not working properly

Postby Nyove » 15 August 2020, 17:57

You gave me the edit page of your map instead of your map page and the map is not published. (lukeuser2-stardefendershd)
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Re: Problem with teleports not working properly

Postby Lukeuser2 » 15 August 2020, 19:14

I managed to get it fixed on my own. Apparently the line was connecting to the wrong trigger so I rewired it and it's fine now. Sorry for the inconvenience.

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Re: Problem with teleports not working properly

Postby Lukeuser2 » 15 August 2020, 19:16

I'll go ahead and lock this topic now. Again, sorry for the trouble.

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