op223 or synchronize value of variable "A" through overriding value to all connected players is broken i tried to test it and used it, it worked as intended except when i add that variable by a number (any number or integer) for some reason this happen variable if:a=5. a+1 = 51. Its messed up then i tried a negative number and this happened a-1 = 5-1
doing it again a-1=5-1-1 then again 5-1-1-1. And i used add value 'B' to value of variable 'A' for people who think i used a different command (this happens only in multiplayer)