Silk1 wrote:[Tutorial on how to make a rain]
1. Make a custom BG(find the rain decor) on a huge size depending on the map and add 1 pixel-size door(make sure the speed is 1000), attach the BG to the 1 pixel door, we will be naming the door as rainmove*1
2. Add two pixel-size regions , name it as rain*1 and rain*2. (Set them both to be as 'Activation On : By Movable'
3. Add two triggers , name it as cool*1 or cool*. (Make sure set their calls as Infinite)
4. cool*1 trigger system
[Action 1] - Change Speed Movable 'A' to 'B'
Parameter A: rainmove*1
Parameter B: 200
[Action 2] - Force Movable 'A' move to Region 'B'
Parameter A: rainmove*1
Parameter B: rain*2
cool*2 trigger system
[Action 1] - Change Speed Movable 'A' to 'B'
Parameter A: rainmove*1
Parameter B: 1000
[Action 2] - Force Movable 'A' move to Region 'B'
Parameter A: rainmove*1
Parameter B: rain*1
5. Set rain*1 Activation Trigger as cool*1. and Set rain*2 Activation Trigger as cool*2
6. Add a timer and set it on cool*1.
And that's how you make a looped rain.
Extra Note
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Make sure the region is at the edge of the BG like this:
I hope this works well ;P
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