Plazma Burst 2, Controller support.

Discuss and suggest any update ideas you have for the Plazma Burst series

Plazma Burst 2, Controller support.

Postby ablackbourn862 » 16 January 2016, 18:44

I think PB2 should have controller support. :)

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Re: Plazma Burst 2, Controller support.

Postby NNC » 16 January 2016, 19:02

Chatting would be very comfortable, along with aiming. +1 m8
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Re: Plazma Burst 2, Controller support.

Postby guest-electric fish » 16 January 2016, 19:17

you send it on wrong section.that idea goes on update ideas
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Re: Plazma Burst 2, Controller support.

Postby cuky » 16 January 2016, 19:23

I dont think u can add controller support on a browser flash game.
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Re: Plazma Burst 2, Controller support.

Postby Kiriakos Gr96 » 16 January 2016, 19:39

topic moved in the update ideas section where seems more suitable
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Re: Plazma Burst 2, Controller support.

Postby Alica » 16 January 2016, 20:08

Technically, playing PB2 with a controller is already possible.
But it is a little messy to play with it since the mouse wouldn't be limited to just the game interface unless you are actually playing it on fullscreen.
You just need the drivers for that.
I am assuming you know how to connect a xbox/playstation controller with your PC.

But yeah, having an internal plug in for that would be nice.
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Re: Plazma Burst 2, Controller support.

Postby guest-electric fish » 16 January 2016, 21:27

a controller in all games(even grand theft auto) is useful if you don't like to use the keyboard.for plazma burst 2 i think that it can be an option for those who can't stand keyboard.but if this happen Eric gurt must choose which controller must be used(example Xbox 360 controller)
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Re: Plazma Burst 2, Controller support.

Postby assasinguy » 17 January 2016, 00:45

No no no, no way my friend. How exactly does a 2D side scrolling flash game which relies on the mouse's quick mobility for aiming work on a controller? All of the other controls would probably work but the aiming just won't feel as natural with analogue sticks.
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Re: Plazma Burst 2, Controller support.

Postby cuky » 17 January 2016, 06:59

assasinguy wrote:No no no, no way my friend. How exactly does a 2D side scrolling flash game which relies on the mouse's quick mobility for aiming work on a controller? All of the other controls would probably work but the aiming just won't feel as natural with analogue sticks.


Well, the control scheme could mimic Apotheon's controller scheme, in which the game is also a 2D side scroller where u can use bows to shoot and spears to throw. But again, the problem is that PB2 is a browser based game and i dont think u can use a controller to play on browser based games.
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