Tortoise wrote:-quote-
wires memelord wrote:-quote-
curiosity wrote:wires memelord wrote:-quote-
This feels wrong to force players to pay him to know the stage of game progress, just my personal opinion. If I was a game developer I wouldn't force the fanbase to pay me to keep them hyped for the game. I checked it, but I don't see much of a difference between what he posts on Twitter and what he posts on Patreon. Feels like typical up-to-date month updates a game developer would post to keep community interested in a project that's been in development for years. Does this really tell the game is almost ready? I would want to believe it's a sign the game release is close. Perhaps he could give an excact percentage of game readiness. That would be the best option. Perhaps the approximate release date.
This feels wrong to force players to pay him to know the stage of game progress
If I was a game developer I wouldn't force the fanbase to pay me to keep them hyped for the game.
Perhaps he could give an excact percentage of game readiness. That would be the best option. Perhaps the approximate release date.
Stryde wrote:the fact that Eric is now working on the level editor is a sign that the majority of PB3 seems to already be done
Gashadokuro wrote:-quote-
curiosity wrote:Stryde wrote:the fact that Eric is now working on the level editor is a sign that the majority of PB3 seems to already be done
Wouldn't you say the same thing a year ago?
curiosity wrote:Gashadokuro wrote:-quote-
So you think paying for pre-information of unreleased product is a good investment?
curiosity wrote:Stryde wrote:the fact that Eric is now working on the level editor is a sign that the majority of PB3 seems to already be done
Wouldn't you say the same thing a year ago?Gashadokuro wrote:-quote-
So you think paying for pre-information of unreleased product is a good investment?
Stryde wrote:No because he wasn't working on the level editor a year ago...
Stryde wrote:have you ever heard of pre-ordering videogames? or pre-ordering literally anything?
curiosity wrote:Stryde wrote:No because he wasn't working on the level editor a year ago...
He did though (if you look at his tweets).
wires memelord wrote:-quote-
Eric Gurt wrote:-quote-
Eric Gurt wrote:Development does go slower than it could since what I do get on my Patreon is below my spendings by a lot.
PeacyQuack wrote:He might die what are you saying
Gashadokuro wrote:We have to keep in mind that unlike the previous installments, Plazma Burst: Forward to the Past and Plazma Burst 2, Plazma Burst 3 (which will supposedly receive an alternate title) is not made with Flash, but brand new code from Eric's end. This probably meant (and still means) a fair bit of trial and error, along dead ends and what have you.
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