Hikarikaze wrote:maxim12 wrote:Also, I want to note another thing.
I want the credits reward to be changed, not because I have bad Aim/Skills/Accuracy/etc/Blablabla... But because It simply limits the game for people who just want to enjoy the game and simply just having fun playing the campaign, like me.
The only thing limiting the game for you here is the problem you're making up yourself. Literally no one in their right mind has had a problem with this system (which by the way is not the entire campaign like your title implies)
If you're playing for fun, then credits shouldn't be a concern and therefore this problem shouldn't exist either. You're either playing for fun or for credits, but certainly not both. Credits wouldn't matter one bit if you're playing "for the storyline," which is impossible given there barely is one
You want a challenge yet expect to be spoonfed $500 to you each mission. Getting paid less is more than enough to challenge you by slowing you down in terms of upgrade progression.
In order to have fun, one may need better and more Weapons. For that, he/she needs Credits.
I don't think it is right to criticize somebody like you do because you feel challenged to do so (though what I think may not matter to you).
The idea is that he complained about the fact and, while I agree that it is supposed to be more difficult this way and maxim insisted thinking otherwise, he may be right to a certain extent. Repelling an idea because somebody stresses it too much without backing it up doesn't make the idea false; it only makes the one stating it sound less credible.
Either way, there's the Normal Difficulty which can be played before playing on Hard if one wants to get more credits (plus other ways to acquire them).