well this is pretty simple

i am trying to get the average character speed and the average door speed

and i am doing experiments

this is the area im trying to calculate teh speed it takes, it is ocmposed of lovely 50 blocks, that would be 500 units in pb2

so i set up a timer that activates every second(value of 30), one every second/10(value of 3), and one every second/100(value of 0.3)

and guess

i am not sure how it works exactly but that makes no sense, or i am missing something really big

60 - 10 39 - 7 could make some sense but then 60/10 is 6 while 39/7 is 5.5 so in theory that means 1.55 seconds or something? im unsure? because it still makes no sense considering 300 = 10 s and 30 = 1 s and thus 3 = 0.1s?

anyway, so i decided id change the second/100(0.3) to 1 and then divide it by 3 when it reaches the end to see if there is actually a difference, AND THERE IS

even on same testings there is a small difference, i achieved the value of 1.65 seconds as the time for a player already at max speed to go trough 50 level editor blocks because of the variations

in this case i changed s(30) to s(0.3) to compare with them, it makes no sense at all

so i decided i was going to do one more test

the order in which it shows is, var_timea, then var_timeb, then var_timec

1 activation:

2 activation:

just going to leave this here, if someone is going to tell me i need to work with 60 as the value cuz its time, no, its seconds, it shouldnt matter, its not minutes, and even then 0.1 minutes is a thing which is 6 seconds and even then it doesnt make any sense

BUT I RAN IT AGAIN

my game is fully on high, with stable fps which is 60

eric my lord please tell me what is wrong

or anyone else