Spending most of my PB2 time in the Map Editor making SP maps for myself I stand neutral.
Not really noticing much change in the physics except that I die more often
Lost 800 HP and died when jumping and accidentally hitting a wall corner right over character's head (-_-)
Most of the guns prior update were pretty compact looking, so the new long and bulky guns throws the art off, imo. I think some of the new guns could be resized (the alien sniper and laser rifles for example are really bulky when compared to the original alien guns). Most of the new guns also have more details which is fine until more colors are added as well, making some designs seem clutered to me. Falkok guns have that compact look and simple design shared by most of the other guns, so that's nice.
As for the new skins, don't really mind them, kinda dislike the more pointy ones since it reminds me of void mod (blehk). I like the falkok boss look, FTTP skins are meh, nice to have armored grub (Yay), and civil protector looks like he hunching.
Still trying out new triggers.
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Some issues were that the new guns didn't have the same physics as the others- arent effected by gravity when dropped/placed, arent effected by projectiles
Also- for me the new guns didn't have the little pop-up weapon ID w/ the name and level when the cursor goes over it