Playtest #2:
- The bobbing crate design is cool but not viable. It is not optimized efficiently. There is no cover provided above the crates. Most importantly, it hinders water movement.
- Repeated crate textures doesn't look good all across map,
- I don't think its logical for elevators to start at the highest point
Yex wrote:Uh I think you only can shoot snipers now as spamming rifles don't work here anymore.
https://prnt.sc/tz92le
This change just allows for people to spray then with snipers. This is far much worse. The towers do not have any purpose or way to easily kill those at the top of the tower.
Yex wrote:Not sure if this is enough cover might need to play the map to found out for sure.
You SHOULD be doing this, not just me. You should be playtesting the map yourself because when you don't, there's a higher chance map is rejected sooner. This is evident because of many rollover issues from the last playtest that have not been fixed.
Same problems as before from past playtests:
- These sound tracks do not play and are not needed on a map and makes me wonder if other leftover triggers are on map that may not be allowed for ranked
https://prnt.sc/tyyais (soundtracks are allowed if they aren't overpowering and fit map theme)
- Map does not have a sufficient map preview (map is too large for a preview to show improved details of map)
- If map is too large to even generate a sufficient map preview, that should be your first sign that the map is too large
- Health limit is way too high for a "realwar" style map.
- Based on this style of map fitting the realwar category, I'm not sure it provides anything new or unique over countless other realwar maps such as X Death-realwar, Nexir-realwar, kubakuba-sigma, tehswordninja-realwar_mp, somewhat monkeyman2535-salvationv2 and previously approved maps Neelfrost-rvb, Neelfrost-battlefield, Kneelfrox-lvl4_mp. In other words, map "may" look unique or original to you, but gameplay design and map layout are not unique or original, and I'm unsure if more playtests are warranted until this can be satisfied.