[APPROVAL REQUEST] yex-a0

[APPROVAL REQUEST] yex-a0

Postby Yex » 13 August 2020, 01:39

[1]
- To the best of my knowledge, the following map fits all requirements to be approved: KIND OF
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[2]
- Map Name: Heavy Sniper War [All-Modes][MP]
- Map ID: yex-a0
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m=yex-a0
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=yex-a0

[3]
- Give a brief description of the map: Heavy sniper war in real time.
Was inspired by stryde-sniper.
- Why you think the map deserves to be approved: Actually I realized it resembles too much form Stryde-sniper so Eh uuhhh.
- Any other comments: Maybe this won't go so well, I think there are mistakes and too many players. Yeah the map is retarded.
Now I really want to die. Just to get out of this embarrassment.
Don't talk to me.
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Yex
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Re: [APPROVAL REQUEST] yex-a0

Postby Yex » 13 August 2020, 01:41

I reduced player count to 8 instead of 16 and moved them further away form each other so good luck with that.
Now I really want to die. Just to get out of this embarrassment.
Don't talk to me.
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Re: [APPROVAL REQUEST] yex-a0

Postby Stryde » 13 August 2020, 01:59

So other than reducing the player count, you changed player spawns, but made no other changes to the map... a map that was rejected a little over a month ago, with no changes to make it unique from Stryde-sniper, which is why the approval request was rejected the first time...

yex wrote:- Any other comments: Maybe this won't go so well, I think there are mistakes and too many players. Yeah the map is retarded.

why bother submitting the request again if you didn't change anything

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Re: [APPROVAL REQUEST] yex-a0

Postby Yex » 13 August 2020, 03:11

Wait when was it rejected?
Hold on I'm confused...

Does that mean yex-a also got rejected?
Sorry for the mess up, I didn't know it was already rejected and it was just a waste.
Perhaps my upcoming map will fair better though I'm not sure.
Why do I even brother to make approved maps anyway if I can't make them.
Last edited by mrblake213 on 13 August 2020, 03:24, edited 1 time in total.
Reason: merged double post
Now I really want to die. Just to get out of this embarrassment.
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Re: [APPROVAL REQUEST] yex-a0

Postby Stryde » 13 August 2020, 03:21

This map was last rejected here: viewtopic.php?f=180&t=24478, and since you didn't make further changes since then, it seems that request should be rejected again on the same grounds.

You can see all approval requests, whether accepted or denied, in the archived section of this forum

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Re: [APPROVAL REQUEST] yex-a0

Postby Yex » 13 August 2020, 03:26

Oh okay.
Yeah maybe I should not brother to make approved maps.
I wonder if I keep trying would I eventally successfully make a approved map?
I just didn't know where the topic went but thanks for showing me cause I was assuming it got deleted or something.
Now I really want to die. Just to get out of this embarrassment.
Don't talk to me.
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Re: [APPROVAL REQUEST] yex-a0

Postby Stryde » 13 August 2020, 12:57

Yex wrote:I wonder if I keep trying would I eventally successfully make a approved map?
I just didn't know where the topic went but thanks for showing me cause I was assuming it got deleted or something.

Maybe, there are many current approved maps that are open sourced to show some of the expectations that are required of approved maps, but it does rely on a lot of mapmaking and playing experience.
Request has been rejected, see previous post in this topic and previous topic in this archived section.

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