[APPROVAL REQUEST] Avre-wz

[APPROVAL REQUEST] Avre-wz

Postby Avre » 18 June 2020, 02:47

[1]
- To the best of my knowledge, the following map fits all requirements to be approved: Yes
- The following map contains no unfair hidden features: Yes
- The following map contains nothing against the PB2 Code of Conduct: Yes
- I have read and understand fully the Required Reading for posting a Map Approval Request: Yes
- I have read and understand fully the Map Approval Rules: Yes

[2]
- Map Name: Warzone
- Map ID: Avre-wz
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=986002
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=avre-wz

[3]
- Give a brief description of the map:
New approval map: Warzone

Rate fairly.

x3 Grenades
x2 Portnades

Inspiration:

kubakubas Lost Control maps

- Why you think the map deserves to be approved: Fits all requirements.
- Any other comments:

Preview:
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Re: [APPROVAL REQUEST] Avre-wz

Postby Nyove » 18 June 2020, 18:06

Woah that's pretty good!
Proud to be part of something meaningful.
Need any assistance? Join the PB2 discord server at https://discord.com/invite/Bhe9rNz or raise a support ticket at https://www.plazmaburst2.com/support

Contact me on discord for quickest reply possible.

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Re: [APPROVAL REQUEST] Avre-wz

Postby Stryde » 2 July 2020, 16:59

There's so much of this map in the upper level that isn't being utilized in COOP mode because you set the spawnpoints very close to middle of map at the very bottom of the map. Move spawns back to where green arrows are pointing in order to allow players to have a choice of what path to get to middle/enemy spawn in COOP mode rather than forcing them to have all battles in the small yellow region https://prnt.sc/takmg2
Fix shadowmapsize, adjust from value of 8 to value of 70-100 or so, play around with this to get better lighting in areas like here: https://prnt.sc/tako6o https://prnt.sc/takpwj
Maybe remove this middle wall in water or shrink it down in size? Movement feels slightly claustrophobic https://prnt.sc/takqii

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Re: [APPROVAL REQUEST] Avre-wz

Postby Avre » 29 July 2020, 06:38

Changelogs:

Moved the players not close to the middle part of the map

- Fixed the shadowmapsize
- Removed a wall on the water to make more movement
- background alignment fixed

- Water area is more bigger


Sorry if i'm really late, Mind if i get a chance
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Re: [APPROVAL REQUEST] Avre-wz

Postby Kiriakos Gr96 » 30 July 2020, 23:59

Map is now approved.
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