[REMOVAL REQUEST] Protonoid-se

[REMOVAL REQUEST] Protonoid-se

Postby Stryde » 31 July 2020, 20:19

[A]
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES
- I have confirmed that this map is currently approved: YES

[B]
- Map Name: Secret Exit
- Map ID: Protonoid-se
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=768099
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=protonoid-se

[C]
- In a few words, why do you think this map should not be approved?: Outdated, glitches present/unfairness, large open arenas
- In detail, why should the map not be approved?:

- Press a button and make a campspot https://prnt.sc/tryo9h These doors are not synced and this can be easily abused since doors do not return to original position
- Lasers marked by invisible door https://prnt.sc/tryoo1
- Elevator not synced https://prnt.sc/tryows
- This gray bg is a door, wouldn't expect it to be a door for new players https://prnt.sc/tryp5s door also takes way too long to close, creating a large open area to spam in
- Floating lights not attached to walls https://prnt.sc/trypmf
- Red highlighted box indicates door placement to break a long line of sight. The problem is there are still two long lines of sight on either side of it. If player stands in door, the whole bottom map is opened up to spray with railgun or shotgun. https://prnt.sc/tryq42 https://prnt.sc/tryqlx
- Bad player movement (must crouch to get down to lower platform without taking elevator) https://prnt.sc/tryqwj
- Map endpoints are visible and you can see past map

Stryde
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Posts: 361
Joined: 9 November 2015, 02:17

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