[A]
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES
- I have confirmed that this map is currently approved: YES
[B]
- Map Name: .: The Longest Yard :.
- Map ID: dandamage-duel
- Link to Map Page: https://www.plazmaburst2.com/index.php? ... &id=737420
- Link to Map Demo: https://www.plazmaburst2.com/index.php? ... amage-duel
[C]
- In a few words, why do you think this map should not be approved?: Outdated, glitches present, poor aesthetics
- In detail, why should the map not be approved?:
Some walls are outlined with backgrounds while some are not https://prnt.sc/t6xtwk
The background outline around walls combined with dark plate don't make a good aesthetic combination (same screenshot)
Grass indoors of an arena https://prnt.sc/t6xuhr
Red arrow points to gravitator that is too strong, if traveling through gravitator at weird angle you may die from speed of pusher https://prnt.sc/t6xus8
Camping spots at top of map near BNG https://prnt.sc/t6xvvd
This map utilizes doors to act as barriers -> door sync issues across user clients
No invisible door under antigravitators https://prnt.sc/t6xwn4
In most instances you can see directly past playing boundaries of map https://prnt.sc/t6xx3j
In such instances you can selfboost, rocket launch, or BNG launch yourself to top of the map boundaries to spray down and camp https://prnt.sc/t6xxit
BNG room in each teams spawn where once opened, a player can camp -> door sync issues across user clients https://prnt.sc/t6xyea
- Any other comments: