As we know decors are often either too big or too small. mainly due to the creator not lowering the PX size to a more suitable amount while I know these can be just fixed using triggers but wouldn't it be better to scale it inside of the editor without trigger usage? I believe there should be a scale parameter in a decor that the creator can set and adjust accordingly and then rotating the decor i know setting the scale to -1 works. But it also reduces the size of the decor so like you could input 120 degrees and it would rotate and scale to that in the preview thus saving time going and testing the level
In summary Add being able to rotate, flip and scale decor inside of the editor so Map makers can see a preview without testing the map multiple times
Side note: fix decors appearing in front despite not being set to do so