Map idea. Function: "No killing"

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Map idea. Function: "No killing"

Postby Translator » 3 August 2019, 10:42

I propose to make a new function in the table: Start New match, no killing function. This feature allows you not to kill, not to shoot not to cause any damage to the player on any map, that is, if you take a weapon and start shooting, damage to the player will not

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Re: Map idea. Function: "No killing"

Postby Oriental » 3 August 2019, 18:55

What do you mean? Damage to the player will not?? What?
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Re: Map idea. Function: "No killing"

Postby MLG COOL DOMINIK » 7 August 2019, 13:37

Isn't this a fighting game?
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Re: Map idea. Function: "No killing"

Postby Build » 7 August 2019, 13:39

MLG COOL DOMINIK wrote:Isn't this a fighting game?

It's not really a fighting game
Since there are roleplay maps and i agree with translator
if that happens i would make a button that can enable or disable killing but i think we can make it by using triggers.
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Re: Map idea. Function: "No killing"

Postby mrblake213 » 8 August 2019, 09:12

The game is designed to be a 2D sidescrolling shooting game.

However, there are certain systems that could possibly disable killing in-game such as making the map in COOP
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Re: Map idea. Function: "No killing"

Postby darkstar 1 » 8 August 2019, 12:22

Should be possible for map makers to implement something like this in their maps, with a trigger system that detects what's in the map name and if it contains for example "no killing", it could disable all weapons in the map at the start of the match

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