Non-solid Characters and Movables

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Non-solid Characters and Movables

Postby evgeniy74 » 30 July 2019, 10:42

Possible add nonsolid characters but they have
hp,
AI,
x/y speed,
skin,
team
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Re: Non-solid Characters and Movables

Postby LazyRain » 30 July 2019, 11:24

What do you mean? I guess you said about characters that can't push allies and about fake walls.
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Re: Non-solid Characters and Movables

Postby evgeniy74 » 30 July 2019, 11:26

LazyRain wrote:What do you mean? I guess you said about characters that can't push allies and about fake walls.

yes, fake characters dont be push allies and create bubbles in water
NOT fake walls
its MOVABLES

they can MOVE

and can attach to it decorations and regions
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Re: Non-solid Characters and Movables

Postby ziomke » 30 July 2019, 11:37

evgeniy74 wrote:
LazyRain wrote:What do you mean? I guess you said about characters that can't push allies and about fake walls.

yes, fake characters dont be push allies and create bubbles in water
NOT fake walls
its MOVABLES

they can MOVE

and can attach to it decorations and regions


What are you talking about?! I can't understand you. So you uhh. Set the character team to alpha if you don't want to make it push allies. Also you already can make fake movables. And how you want attach a character to decorations and regions?


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Re: Non-solid Characters and Movables

Postby evgeniy74 » 30 July 2019, 11:59

ziomke wrote:
evgeniy74 wrote:
LazyRain wrote:What do you mean? I guess you said about characters that can't push allies and about fake walls.

yes, fake characters dont be push allies and create bubbles in water
NOT fake walls
its MOVABLES

they can MOVE

and can attach to it decorations and regions


What are you talking about?! I can't understand you. So you uhh. Set the character team to alpha if you don't want to make it push allies. Also you already can make fake movables. And how you want attach a character to decorations and regions?


fake chars dont push enemies TOO dont be create bubbles and dont be got damage from bullets(they will not collide)

attach NOT characters
attach background to door
but notsolid door
i want attach background to character
move region to char, move door to region and attach background to this door NOT comfortable! movable will punch my character

notsolid door = good
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Re: Non-solid Characters and Movables

Postby ziomke » 30 July 2019, 12:09

Okay, but explain how they will work because i totally don't understand. These 'fake characters' won't collide with any other character and bullets, right? You can attach background to movables. You can't attach background to characters you can make region follow the player and make fake movable. Fake movables don't collide with characters as much as normal.


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Re: Non-solid Characters and Movables

Postby TheGoldenMaster » 30 July 2019, 12:11

So basically,you want a ghost character where it cannot collide bullets,movables,etc correct?
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Re: Non-solid Characters and Movables

Postby evgeniy74 » 30 July 2019, 15:06

ziomke wrote:Okay, but explain how they will work because i totally don't understand. These 'fake characters' won't collide with any other character and bullets, right? You can attach background to movables. You can't attach background to characters you can make region follow the player and make fake movable. Fake movables don't collide with characters as much as normal.


how make "Fake" movable?

create a movable when layers nothing? - Doesnt Work! ERROR 1010
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Re: Non-solid Characters and Movables

Postby evgeniy74 » 30 July 2019, 15:13

TheGoldenMaster wrote:So basically,you want a ghost character where it cannot collide bullets,movables,etc correct?



Not Ghost, he be visible and dont collide ONLY with bullets
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Re: Non-solid Characters and Movables

Postby Oriental » 11 August 2019, 09:39

Can you guys imagine replying to this guy.. You just feel like you got your time wasted trying to argue with him.
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Re: Non-solid Characters and Movables

Postby nightmar » 30 August 2019, 01:20

What I understand is that the character will be able to interact only with bullets and nothing else except for walls.
How many bugs does this game have anyway? jeez
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