assasinguy wrote:SP: Add it as a vehicle, obviously it can't move but I'm not sure what else you could use to add it. Engine marks are for the general characteristics of a map, not for things like this because you can't use them to place objects/vehicles/whatever. Anyways, add it as a vehicle and give it several customisation parameters such as rate of fire, damage, HP, and penetration perhaps, for how far it can shoot through walls.
assasinguy wrote:Just don't put it in MP at all, unless it's an AI-controlled enemy.
Basically, it can be deployed by the player in Campaign and some SP maps, based on the map, it can be placed as an AI-controlled enemy in SP and MP.
assasinguy wrote:Since campers are already quite hard to beat in PB2, I don't think we should add any more weapons or equipment which encourage or strengthen campers, the shield grenade is bad enough already, a turret would make a camper virtually unbeatable. Imagine a camper throwing down a shield grenade to cover him and his turret? He's basically invincible.
Once again, if this is added, it should be restricted to Campaign and SP.
Trollzar64 wrote:assasinguy wrote:Since campers are already quite hard to beat in PB2, I don't think we should add any more weapons or equipment which encourage or strengthen campers, the shield grenade is bad enough already, a turret would make a camper virtually unbeatable. Imagine a camper throwing down a shield grenade to cover him and his turret? He's basically invincible.
Once again, if this is added, it should be restricted to Campaign and SP.
Yet I still havent seen or had to fight a single camper in all my years of playing PB2.
mfw people complain about a non existent problem
ilijah999 wrote:It isnt hard making a turret using triggers and regions. And it isn't hard to make. It's quite simple. Also adding turrets to the game can result in MP matches being simple (people spam the turret) and it looks like another lag problem waiting to happen. -1.
Users browsing this forum: No registered users