Anonymus the girl wrote:And when charater shot in thelegs,he falls down with the leg grabbed,then dies
the real slayer wrote:Cool idea, but what if the player dies in mid air or water... The animation would be totally messed up! Not so sure about it tbh |:
shadowstorm122 wrote:Stabbed in the back=player gets down on knees pauses a few secs then falls down...?
This is a great idea it could make pb2 look a little more realistic than it is.
KARL SERG wrote:the real slayer wrote:Cool idea, but what if the player dies in mid air or water... The animation would be totally messed up! Not so sure about it tbh |:
There could be a Water Death Animation?
Anonymus the girl wrote:Well,Only in certain situations,because you can't step back in water
Yung Bladee2K wrote:Ragdoll physics are better and more realistic in most cases
ustopable wrote:So they will block shots while they're doing the Death Animation? It will be pretty annoying as it will help your enemies regenerate portion of health
assasinguy wrote:Interesting, there are a few situations where I think it could be cool.
- Drowning in water. Character could flail his arms and panic.
- Falling from a height, but only if you don't press any buttons on your keyboard. Character could panic with the same animation as drowning in water.
- When you get defibbed, character could clutch his/her chest.
- Jumping from height into water, maybe a simple diving animation could be added, although it's not really necessary because you can already do that manually.
- Beheaded. Character runs around screaming and flailing his arms in the air.
... Ok maybe not the last one.
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