items of multiplayer at singleplayer

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items of multiplayer at singleplayer

Postby qwerty_ » 28 December 2015, 19:12

Why not add grenades of multiplayer at singleplayer?
For multiplayer can add telekinesis module... included in the editor or selected on the battlefield...
I would like to see the machine in multiplayer ... I think not only I want to see them in multiplayer, the main thing that has been optimized well, well, who needs teleporting (because of the lag) machines? :D
PS sorry for my bad english

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Re: items of multiplayer at singleplayer

Postby Hikarikaze » 28 December 2015, 19:35

If you want things from SP to be transferred to MP or vice versa, they have to at least be assigned a different key. Z and C in MP throw grenades while in SP, it activates the Time Warp and Kinetic Module respectively. Having both at once on the same key would activate both, which a lot of people may not want.
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Re: items of multiplayer at singleplayer

Postby assasinguy » 29 December 2015, 01:22

Once you ensure that no two items are activated by the same key, (as Hik said), I think it would be brilliant to see all the different types of grenade in SP.
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Re: items of multiplayer at singleplayer

Postby ustopable » 29 December 2015, 14:26

and its good to have multiplayer exclusive items
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Re: items of multiplayer at singleplayer

Postby shadowstorm122 » 29 December 2015, 18:26

I thought you could get grenades in multiplayer...
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Re: items of multiplayer at singleplayer

Postby assasinguy » 29 December 2015, 19:26

ustopable, I must disagree with that, I see no harm in making currently MP exclusive items available in SP, it just makes things more fun, increases possibilities for SP maps, and allows you to experiment with the weapons a bit more without competition or people blowing your legs off.

shadowstorm, the topic is asking for multiplayer items to be added into singleplayer, not the other way around.
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