by assasinguy » 19 December 2015, 17:35
Hey guys I was playing one of the DLC missions on Metro where you don't get a helmet torch and it was terrifying at first but eventually I got more used to the darkness. I thought about how when you do have a helmet torch the shadows around where you're pointing it become darker, adding to the horror in the game because obviously anything can be hiding in those shadows. Then for some reason I thought of PB2, we have some horror maps but they don't really work ... It is a 2D side-scrolling flash game after all. Then I thought, maybe it can work with one addition.
This is more of a 2.5 idea, if you can customise your skins and weapons in 2.5 then torches could be an attachment, or alternatively they could be added to weapons or characters by the mapmaker themselves. Either way I think this could intensify horror maps, (I know, there aren't many of these maps but still ... ), by creating that shadow effect, imagine having to constantly scan the pitch black area around you for randomly spawning enemies who can jumpscare you?
It's a bit of a vague idea so far, and the main application of it would be horror maps, of which there aren't very many, but just tell me what you think, and if you can find anywhere else for it to work, I'm all ears. Thanks for reading : )