gordonwater wrote:Huh, why not get rid of pp system and keep kd system in and have an anti-afking system built in game so that afkers cannot stay in game no more than 20 seconds. If they don't move for like 20 seconds, they get kicked out of game automatically. Even when they get killed, the afk system must work. You know in dm games, you can press esc key to stay in. That anti-afking system must not apply to it.
Farming. Farming much easier in KD-based ranking.gordonwater wrote:why not get rid of pp system and keep kd system
I can already imagine someone holding the jump button just to not get kicked. In other words, it'd be too easy to "cheat" such anti-AFK system.gordonwater wrote:If they don't move for like 20 seconds, they get kicked out of game automatically.
NNC wrote:Farming. Farming much easier in KD-based ranking.gordonwater wrote:why not get rid of pp system and keep kd system
xChakra wrote:Honestly, the system is as anti-farm and good as PP will ever get.
The sheer small amount of PP is due to the major lack of activity in ranked games.
About 20-40% of todays challengers have been inactive for 20+ days, some with top 100, only the percent is higher!
Eric removed if you're inactive for 14 days, you're off the leaderboards, but he notices how dead this game is.
Terabrion wrote:I fear the fact that you didn't even mention ping limit and its obvious issue, the huge segregation it has made then inactivity appeared, that's a fact. Correct me if I'm wrong.
Note that you should start expressing your points in much shorter texts, like seriously and without an attempt of offense...
Then we'd get even more rate whores. There's already too many of them.DoomWrath wrote:You get 1 point for every 3* or 4* rating on your map
You get 2 points for every 5* rating on your map
Not sure about this. Many levels are actually much easier on Impossible than on Easy because of lowered enemies' HP. Levels 40 & 41 are a good example.DoomWrath wrote:You get 50 points for each campaign level played on Easy
...
You get 150 points for each campaign level played on Impossible
Am I allowed to scream "deliciously exquisite pizza sauce NO"?DoomWrath wrote:- Points for killing players could be increased (2x, 3x, etc) for "Happy Hours" at random points throughout the day, to make people jump onto MP. These could be advertised on a ticker-tape style banner above the game window itself, in the same manner as the KD/PP/KDR bar.
DoomWrath wrote:An idea I had for a global points system...
master derk300 wrote:
1) The first top system was the best top ever it was about HOW MUCH KILLS U GET IN APPROVE MAPS ( i remember in my golden days i could get 1k-2k kills in few hours thats how i got rank 6th with effort and dedication. Now i look top 20 and all i see is few dedicated players and alot of people who dont deserve it) The top system should be like how much u kill people in approve maps per day,month or what ever just include this .
master derk300 wrote:
BUT THE CAMPERS OR FARMERS WILL BE IN TOP 20!!!
yeah i remember in that time alot of spammers or campers tried or acuatually got there because of it
In order to eliminate spammers and campers Eric should add ammo to the weapons so they wont do it.
ezio auditor wrote:Well to start off the Kdr system is very flawed so using that...
xChakra wrote:Top 100 system flaws isn't much of a problem, reviving ranked matches is the point.
We get about 200-300 people ACTIVE on ranked, top 100 would look a lot better.
Terabrion wrote:It is not a different issue, segregation came with these ranking systems, unallowing lots of people of playing for ranking, there you get the reason of such inactivity in ranked.
ezio auditor wrote:No it isn't ALL my calculations but its a rough sketch i want to see what people think before spending too much time on an idea that could or could not be useful
master derk300 wrote:
1) People with no skills cant get more kills than people with skills , thats a fact i know that because if you have seen the first top system you will know that all top 20 were players that play well and were dedicated.
master derk300 wrote:
2) Its the only solution to stop that kind of players, yes its radical but its the only way. cmon add infitive ammo in a game has no sense.
master derk300 wrote:
3) Well i see it unfair to play agaisnt people who just spam their weapons and doesnt matter if you are good or bad u will die if you are in a bad spot is that simple dude. Noobs spamming can actually beat any kind of skill player.
master derk300 wrote:
4) About farming... Well im pretty sure people still farming, but The designer of this game is the only one who can deal with these people. How? Probably adding how much kills and deaths u got for the day and who u killed.
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