Teleport Guns [MP]

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Teleport Guns [MP]

Postby RawrNutHug » 21 May 2017, 09:44

Map name: Teleport Guns

Map ID: rawrnuthug-teleport_guns

Map description:

Humanity has perfected teleportation technology allowing for faster travel in-between worlds and interstellar space. Scientists have managed to condense quantum energy particles into modified Heavy Railguns and has now handed them over to a group of space marines for field testing.

[200 HP]
x8 Modded Heavy Railgun
x8 Crossfire CR-42 Ghost
x8 Defibrillator
x1 Shield Nade
x2 HE Nades

Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=r ... &id=815673
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=ra ... eport_guns
Last edited by RawrNutHug on 16 March 2021, 22:17, edited 7 times in total.
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RawrNutHug
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Re: Teleport Guns [COOP]

Postby Kiriakos Gr96 » 22 May 2017, 13:18

Interesting map
I would suggest to remove the projectile from the heavy rail to be only teleport gun.
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Re: Teleport Guns [MP]

Postby RawrNutHug » 26 January 2021, 06:53

Update:

*HP reduced from 350 to 300
*Fixed an issue where players would get stuck when teleporting inside walls
*Map can now be played on all modes

Before, each modded railgun was unique to one player so only that player can teleport if they have that specific gun. If your gun went to another player, they would just be teleporting you instead. This has been fixed.
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Re: Port Guns [MP]

Postby RawrNutHug » 16 March 2021, 18:29

update:

hp 300>200
ray rifle>crossfire cr-42 ghost
+ 1 shield nade
+ 2 he nade
*layout updated
Spoiler: Show More
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