Mapmaking Tool: Realtime Character Customizer

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Mapmaking Tool: Realtime Character Customizer

Postby Venemous » 17 April 2018, 21:57

This tool will allow you to customize the model of each of a character's limbs however you like and see how it looks, immediately. If you're going for a very creative actor style, this will be useful as it will drastically reduce the time it takes to make a change and preview it. I've left out a few models that are very similar, though, to reduce in-game lag and development time.

Unfortunately, you can't yet change the color of each limb individually, as that's simply not a feature that Eric has made modular enough to work with this system. I'll implement such a system to do so if it ever comes.

Suggestions welcome, and it is open source.

Site Name: Realtime Character Customizer

ID: venemous-character

Demo: http://www.plazmaburst2.com/?s=2&map=venemous-character

Page: http://www.plazmaburst2.com/?s=9&a=&m=v ... &id=881668
MAPMAKER'S TOOLKIT v1.3
Last update: August 27 2018

http://www.plazmaburst2.com/forum/viewtopic.php?f=134&t=21832
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Re: Mapmaking Tool: Realtime Character Customizer

Postby ZapruderFilm » 8 May 2018, 22:37

Very impressive, lots of people should be using this.
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Re: Mapmaking Tool: Realtime Character Customizer

Postby lostmydollar » 8 May 2018, 23:39

it is very uncomfortable to use and very unpleasant to see. thought you'd put more time into design part of the map. it is real laggy too

your tool is very useful indeed but you should probably redo the visual part if you want your map to be used by a bigger amount of map developers
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Re: Mapmaking Tool: Realtime Character Customizer

Postby Venemous » 9 May 2018, 19:47

lostmydollar wrote:it is very uncomfortable to use and very unpleasant to see. thought you'd put more time into design part of the map. it is real laggy too

your tool is very useful indeed but you should probably redo the visual part if you want your map to be used by a bigger amount of map developers


I'm aware that I designed the visuals of the interface in quite an unprofessional manner, but i'd need you to be more specific with "uncomfortable to use". What exactly do you mean by that? When you get an idea for a possible customization to preview, what specific unnecessary steps does the interface force you to take to edit the character accordingly?

I'd need individual suggestions on how to reduce the lag as well. I couldn't think of any way to display the editor's available characters other than a shit ton of actors.
MAPMAKER'S TOOLKIT v1.3
Last update: August 27 2018

http://www.plazmaburst2.com/forum/viewtopic.php?f=134&t=21832
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